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Cloud's "Worst Match-Up" (What do you think?)

supremE_

Smash Rookie
Joined
Feb 28, 2016
Messages
8
Mewtwo doesn't like pressure or having to deal with disjoints. Watch out for Up Smash that thing will hit you if you get close, don't be afraid of Shadow Ball but do respect it and try to use any charging as a free approach or chance to charge your own things.

Edit: Mewtwo is also super lightweight so you will kill him slightly faster than he can kill you.

Things to be aware of are that Mewtwo will be able to punish FAir, and DAir, but not NAir and he can't beat UAir,
If you get caught with Confusion don't attack just jump and wait because usually a smash or a grab follows up Confusion. Be careful while crossing up Mewtwo, he can just OoS Up Smash or teleport away or Up Tilt.
So you would recommend going in when you playing more aggressive as opposed to a more defensive cloud?
 

Derpnaster

Smash Journeyman
Joined
Feb 23, 2015
Messages
323
So you would recommend going in when you playing more aggressive as opposed to a more defensive cloud?
Not necessarily, just apply pressure, you don't absolutely have to be in someone's face for that, sometimes just charging Limit Break and then dancing at the edge of Mewtwo's range is more than enough to get a slip such as in ill timed smash or grab that you can take advantage of. Really it's up to you there.
 
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