Something had been bugging me that I wasn't able to put my finger on for a long time, but I realized eventually that it was the clank animations in this game.
When two attack with similar priority collide in this game, both characters enter a recoil animation. For some reason, it seems to be much longer in this game than it has been in past Smash games. I made a video on the topic if you're interested, but otherwise, if you just go into training mode you can test it for yourself.
It's part of what makes fighting zoners a huge headache, and also leads to an unnecessary feeling of clunkiness.
Thoughts?
When two attack with similar priority collide in this game, both characters enter a recoil animation. For some reason, it seems to be much longer in this game than it has been in past Smash games. I made a video on the topic if you're interested, but otherwise, if you just go into training mode you can test it for yourself.
It's part of what makes fighting zoners a huge headache, and also leads to an unnecessary feeling of clunkiness.
Thoughts?