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Choose an educational game to be represented in smash

D

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What would the character be? What would the stage be? Would they have a gimmick?
 

silenthunder

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Pajama Man, the in-universe fictional superhero from the Pajama Sam games, would be my choice - I'd probably have a preferance for Sam himself if it weren't for the fact Smash doesn't really have an archetypical DC/Marvel-style superhero yet.
I couldn't agree more. Though I have no history with Pajama Sam, I feel like Smash is lacking in the typical superhero department. All we got is Wario Man behind a final smash.

I think Pajama Man's stage could be a dark closet that shows monsters sometimes, but is just a regular closet half the time and with hazards off, and for his gimmick, a vertical command grab? Maybe he could fly vertically up and still have options to throw whichever way he wants (while hovering in air). That's never been done before.
 

Veca Gorebyss

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Mar 5, 2022
Messages
221





1 | attack | B | tilt | side | mickey heaves RS | RS randomly flies | 1 | one accident is RS explodes if connects


1 | attack | B | tilt | side | mickey heaves RS | RS randomly flies | 2 | one accident is RS will PT enemy


1 | attack | B | tilt | side | mickey heaves RS | RS randomly flies | 3 | one accident is during RS as H it scorches enemy


2 | terminology | H | holographic


2 | terminology | RS | rocket ship


2 | terminology | PT | pass through









1 | mickey on bike permanently

2 | down b | mickey gets down off of bike and plants seed | only works on floor | forget this one

3 | forward air a | type of leaves of one of the months | sometimes will throw snow leaves and freeze someone

4 | down air a | wheel becomes a bit more massive and can combo into enemy and throw them forward or backward at last hit depending on what side they are on

5 | mickey permanently wears spinning hat

6 | down smash | has to be on thick ground | dragonfly appears from behind mickey | mickey pays attention botheringly to dragon fly | mickey pays attention curiously to dragonfly | mickey pays attention scaredly to dragonfly | mickey falls with his bike flat onto his back | mickey covers his head and face with hands and arms | brontosaurus appears and begins long neck snapping and returning at dragonfly | wide range | can collide with projectiles in very silent thick smooth "whoomf" sound "collide" animation sense | the silent sound indicates a very powerful blow | as if one of brawl bosses is hitting a box | brontosaurus can extend neck through things snapping | will attack over many attacks | a real freaking crate and box shatterer for petes sake uh uhglhies

7 | side b | if with charged mickey throws a brown paper ptarodatcyl that goes farther ss charged | if without charged mickey will akin to luigi side b misfire accidently will throw a real ptarodactyal or an explosive "sky attack" from pokemon

8 | final smash | rocket ship somehow flies in to pick up mickey | mickey goes off screen | mickeys ears viewable from bottom left side | player can use joystick to crank eletric generator located inside rocket | mickeys hand cranks electric generator | screen develops all sorts of colored line cables that if collide with with a enemy it makes harsh "tssewwjeh" electric sound | if line cables collide with another line it will make sound from game

9 | a | akin to mega man standard a | flying saucer gu hn
3 | side b | tilt | crosshairs appear and submarine is sort of push-tossed by mickey | the submarine mostly flies itself in other words

4 | side b | smash | regardless of where charge is lifted mickey will smack submarine hard with an ax straight hurdling toward enemy | ax does damage with a sound affect more like a muffled blow

5 | side b | smash | regardless of where charge is lifted mickey will smack submarine hard with an ax straight hurdling toward enemy | heavy damage from submarine | as heavy as breaking shields pretty likely | like being hit by a softer version of bowsers side smash in brawl or the increased power of shells in melee from reflectors | can explode possibly if charge it

4 | end of final smash | line cables try to meet up with each other and finally intercept and smash 64 bomb sound effect and blow up and everyone dhi hes

5 | still updating. goodbye.




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