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- Jan 4, 2013
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If Peach tries to aircamp you just use uair. She can't beat uair. Zard can also fsmash Peach as she uspecials to the ledge, bear in mind, so she's not totally ungimpable. Dtilt and jabs are also really good if Zard can keep her on the ground. I think neutral is pretty even. I don't see how Zard loses it so badly.This is a pretty bad matchup, you lose neutral pretty hard. All your best spacing options are grounded, she floats right over all of that. Her aerials are all insanely safe on shield, and she does tons of damage on her combos while still having really good KO power. Turnips are a bit of a pain and can be used to extend combos. She is also incredibly difficult to gimp. You have to abuse her floatiness when you get her in bad positions and hopefully live long enough on stocks to get a good rage kill off one read. Overall, you have to get a couple of good outplays to take a game off a strong Peach. Naturally, that indicates is a disadvantage for Charizard.
Then that means that Peach can't aircamp you because she has to airdodge. Then that means all of your grounded spacing tools come back into play which really helps in the MU. They aren't as safe as Peach is on shield but it makes neutral more manageable. Neutral is certainly not even but it's not terrible either.Peach is safe as hell on shield and Charizard isn't. That is how she wins neutral.
Also uair is slow, especially if you have to jump from the ground to do it.
Does that mean that Charizard would do best on platform stages against Peach, like Battlefield? Peach relies a lot on aerial maneuvering to avoid attacks, so I'd at least hope platforms could work to our favor. Bombchu LinkThis is a pretty bad matchup, you lose neutral pretty hard. All your best spacing options are grounded, she floats right over all of that. Her aerials are all insanely safe on shield...