Media Character Assist Trophy ideas

Bea Santello

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Feb 2, 2019
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#1
Rather than just giving ideas for fighters and how they play, why not have a thread for ideas of a assists trophy? Third Party Assist Trophy is allowed too.


Here's my idea for an assist.

https://vignette.wikia.nocookie.net...Mae-Gif.gif/revision/latest?cb=20181120090110

When summoning an assist, Mae Borowski, from Night in the Woods, appears.

Her action is similar to her "moveset" from her own game. Exactly how you imagine, she runs towards her opponents with a bat. She can also jump and swing in midair (just like she can in her own game).

When her time is up, this is her leave animation.



But a little faster. https://vignette.wikia.nocookie.net...eShapes.gif/revision/latest?cb=20170428220358
 
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Tetrin

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#2
I think Piranha Plant would be a cool assist trophy for the next game. I liked the idea of him in this game, I just hope he's not in the next one :p

Apart from that, Hornet from Hollow Knight is practically made to be an assist trophy. She'd be perfect.

Klonoa since I love him but I don't think he has enough potential to be a full-fledged fighter.

Dr. Coyle would also be cool.
 

Luigifan18

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#3
I had an idea for a healer from Fire Emblem in an older Assist Trophy thread, but I'd have to go digging through my post history to find it again.
 

ryumo

Smash Ace
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#4
I would like the viruses of Dr. Mario. They start litering the screen with pills that have different properties like flame, lightning and ice (taking a few liberties here) when anyone except whoinvoked them touches the pills.
 
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#5
-Morag & Brighid from Xenoblade Chronicles 2. Morag attacks with her whipswords and Brighid can block attacks for her. KOing them requires hitting Morag only.

-The Pegasus Sisters (Palla, Catria, Est) from Fire Emblem, who attack with Triangle Formation. They have good magic resistance but are weak against physical projectiles.

-Silver the Hedgehog from Sonic, who uses his psychokinesis to hold opponents in place for free hits. If the opponent is near a wall, Silver may throw them into it.

-Rundas from Metroid Prime 3, who surfs on ice attacking with frozen shots and ice sword. He appears in his normal form rather with his PED suit.

-Torch Man from Mega Man 11, who fights similarly to Captain Falcon and Akira with fiery martial arts. In a pinch he'll use his Power Gear to set half the stage ablaze.

Bonus:
-Gilgamesh from Fate/Stay Night. He'll stand on his own platform and fire weapons from Gate of Babylon at opponents. While good at defending himself and laughing at your attempts to strike him, landing hits will have you learn he is physically weak with low HP.
 

Bea Santello

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#6
I think Piranha Plant would be a cool assist trophy for the next game. I liked the idea of him in this game, I just hope he's not in the next one :p

Apart from that, Hornet from Hollow Knight is practically made to be an assist trophy. She'd be perfect.

Klonoa since I love him but I don't think he has enough potential to be a full-fledged fighter.

Dr. Coyle would also be cool.
Klonoa can be good for grabbing opponents to jump off the stage platform and threw them on the ground.
 
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#7
Assuming she's not taking on any other role, Marisa Kirisame from the Touhou Project.

-She'd fly around the stage shooting projectiles (typically her two shot-types, Magic Missiles and Illusion Lasers) and grabbing any nearby items.

-Shortly before she leaves, she'd fire off one of her Spell Cards. Either her signature ramming attack, Blazing Star, or her signature rainbow-coloured death laser, the Master Spark.

-If she's damaged to being KOed, she doesn't fly off the screen like other assists, instead exploding like losing a life in the mainline Touhou games, complete with the "pichuun" sound effect.
 
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DonkaFjord
#15
I would love to see a Dance Dance Revolution character as an assist like Yuni Verse. After they appear, Arrows will scroll across the screen (Similar to Pac-Man's ghosts.) I am a bit on the fence on what they would do- either launch players in the direction the arrows point or they would damage players but could be dodged by moving or using a move that matched the direction of the arrow.

Tetris or Puyo Puyo with Aryle/Ringo/etc could also have a similar concept with blocks raining from above and character portraits being below.




We don't need anymore assist trophies in the game!

All they will do is kill the chances of characters we wanted getting in!

I really wish they were never a thing to begin with and I hope they abandon the awful concept in the next game (If there is one)!
So you'd rather a character wasn't referenced at all in the game then having a non playable role?
Because the playable roster was decided and finalized before the assists were decided. No character was going to be playable but then the team was like "Oh shoot we already had them as an assist. Welp scrap that idea."

The only chance it might hurt are the chances for DLC character since they are decided after the game is nearing completion or is completed. Even so, they have to pick characters that will sell well to make up for development cost or the whole point of DLC is kind of lost.

I get that it sucks, (Hell, one of my most wanted characters is an assist (Ashley) with the only newcomer I wanted getting in being Inkling,) but I think most people get the idea of assists mixed up. They are supposed to reference characters that can't really be fighters, would provide neat gameplay/be a neat throwback, or that they didn't have enough dev time to realize but they knew fans liked or the character was important to the series. Assists are supposed to be nice nods for fans for characters they just couldn't add- I am sure the dev team would want to add infinite characters to the game if they had a ton of money and time but they unfortunately don't. There is more to Smash then just playable characters. That's the main draw for most, but it isn't the only thing.
 

lordvaati

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#16
DarkFawful.gif

Fawful From the Mario & Luigi games flying in using his Headgear to attack enemies while spouting his trademark Engrish lines on the screen much like Resetti did in Brawl.
 

UnknownJ25

Smash Apprentice
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Sep 17, 2018
Messages
142
#17
If Banjo somehow made it in as a fighter I could see Mumbo Jumbo being an assist trophy. He could go around and turn fighters into different creatures/washing machine.

Another I'm fond of that I saw online somewhere was Sans. The fun thing I enjoyed is that 99% of the time he doesn't fight at all, just talks about the different times he was summoned. But there's a chance that he'll fight and do massive damage.
 
Joined
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#18
Here are some characters I think should be Assist Trophies, and not/never playable.

Klonoa:

Reason: Klonoa would be an assist trophy to represent Namco, and he's not popular enough to be playable.

Goku:

Reason: Goku has had a significant videogame history, but he doesn't originate from a videogame, he's from his manga. Thus he can't be playable. But since, he's popular and iconic, he should be an assist trophy. Plus, it would trigger interesting reactions.
 

Luigifan18

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#19
Here are some characters I think should be Assist Trophies, and not/never playable.

Klonoa:

Reason: Klonoa would be an assist trophy to represent Namco, and he's not popular enough to be playable.

Goku:

Reason: Goku has had a significant videogame history, but he doesn't originate from a videogame, he's from his manga. Thus he can't be playable. But since, he's popular and iconic, he should be an assist trophy. Plus, it would trigger interesting reactions.
Oi! If I can't have Vaati in Smash, Klonoa is the next-best thing!
 
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