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Resource Changing/Replacing Banners and Titles in Dolphin (ISOs)

Gunner Toad

Smash Rookie
Joined
Nov 15, 2018
Messages
4
*This isn't directly related to Melee, however you may find yourself with multiple copies of Melee. This will help distinguish between multiple versions of the same ISO.*
Also, this may not work on Mac. If it does, please provide a link so that I can add it here for Mac users.

A Beginner's Guide: How to Edit ISO Info
(aka; how to change game names on Dolphin, how to change banners)

I decided to make this guide after endlessly searching for a solid ISO customization guide, to no avail. Many methods are outdated and complicated, so I tried to simplify this guide as much as possible and with programs that are more intuitive (one of the old versions involved using an old Windows CMD command with specific inputs.) If this helps you, let me know!

___________________________________________
You WILL need:
DAT Texture Wizard
Irfan View (or some kind of resizing tool)
The desired ISO of choice to be changed
____________________________________________

1) Create your banner in whatever editing program you'd like.
*Note - BE SURE TO EDIT THE BANNER BEFOREHAND SO THAT THE END PRODUCT WILL NOT
BE COMPRESSED.
Try to make the initial banner as close to a multiple of
96 x 32 so that it won't come out stretched.

2) Open Irfan View (iView) and go to Image<Resize Resample.

3) Resize the image to 96 x 32 (96 pixels wide; 32 pixels high), and export
to an easy to access folder as a .png file.

4) Launch the DAT Texture Wizard.
4a) Go to the "File" dropdown tab on the top left, and select
"Open Disc".
4b) Access the desired ISO and click open.
4c) Go to the "Disc Details" tab. (Next to the "Disc File Tree" tab)

5) In this tab, the banner should be visible, along with two
"Import" and "Export" options beneath it. Click on "Import".
5a) Find the folder with the resized .png file you want to use as your banner.
5b) Select said banner.

If done correctly, the old banner will fade, and be replaced with your
customized banner. Another indication is the "Import Successful"
notification in the top right.
While you have access to the settings, you can edit the Short/Long Title,
Short/Long maker, as well as the descriptions.
After launching Dolphin, you can select "View" and "Purge Game List Cache" to see the updated banner and info.
 
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TDRR

Smash Journeyman
Joined
Sep 18, 2017
Messages
286
Location
Venezuela
Nice guide, but how do i change the name, game id and that sort of stuff? 100% of the time i click save on DTW those changes are lost.
 

DRGN

Technowizard
Moderator
Joined
Aug 20, 2005
Messages
2,178
Location
Sacramento, CA
After you've changed one of those in the text entry field, you need to hit Enter (the field will turn red, indicating it's been modified). Then you can save.

All of the text entry fields in the program are like that actually (for example, texture or other structure properties). It's so that the program doesn't have to check every possible one during saving. Kinda unintuitive, I know. The next version will have a note down at the bottom mentioning that.
 

SonicatorTM

Smash Rookie
Joined
Jan 27, 2021
Messages
7
Location
France
NNID
SonicatorT
3DS FC
1264-2223-2144
Switch FC
SW-2408-4836-9977
I have a Problem loading Dat Wizard, it says this :

:: 2021-03-02 15:33:22.478000 ::
Exception in Tkinter callback
Traceback (most recent call last):
File "C:\Python27\lib\lib-tk\Tkinter.py", line 1547, in call
File "DAT Texture Wizard.py", line 13085, in <lambda>
File "DAT Texture Wizard.py", line 11736, in dndHandler
File "DAT Texture Wizard.py", line 1141, in fileHandler
File "DAT Texture Wizard.py", line 3812, in scanDisc
File "DAT Texture Wizard.py", line 4107, in readFST
ValueError: invalid literal for int() with base 16: ''

Have i done something wrong or ?

PS : I can load Melee but not Brawl
 
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