GHOST4700
Smash Apprentice
Since sheik is my secondary alongside Rosalina, I think it would be useful if we all knew the maximum percentage with sheik's chaingrab, untilit stops working.
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No problem. If you wanted you could test what percentages short-hop -> U-air stops connecting on all characters. It's not something urgent but still cool if you wanted to do something with the chaingrab. Up to you.ok thanks just thought I ask because I've been neglecting the sheik boards a bit I decided to go on them after the mewtwo patch, sorry for wasting your time.
Excuse my ignorance, but when did Up Air get nerfed?The chain grab is purely a mix-up now, after the nerf U-air got. That said, it is a good mixup. If you usually go for a F-throw -> Bouncing fish at low percents, your opponent will come to expect that and just accept the damage, not making an attempt to escape. Thus, they don't anticipate the chain grab and you get free damage before finishing with a F-throw to BF.
But ANYWAY, I don't think this is really worth investigating, seeing as how unreliable the chain grab is. Usually it stops working around 25-35%, which is something I'd generalise for all characters, give or take depending on weight.
Patch 1.0.4. (3DS) I think. Really weakened the spiking effect of the U-air multi-hits. It hits fewer times as well.Excuse my ignorance, but when did Up Air get nerfed?
oh, weird, I seem to have no issue getting drag UpAir combos, i guess my friends just suck.Patch 1.0.4. (3DS) I think. Really weakened the spiking effect of the U-air multi-hits. It hits fewer times as well.