JOJO94
Smash Cadet
Hey TASers, Link can Grab airbourne opponents on the base of the hookshot from frame 11 to 13. So is it technically possible to chaingrab shieks and if so at what percent?
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First Thor. Get on the link discord. We wanna talk to you...It may be possible to chaingrab Pichu, Pikachu on bad DI, and perhaps Fox at absurdly high percets [i.e., he WILL just die to spin attack, and probably would have more than 50% ago].
Dthrow on Sheik just can't CG if they know the MU unfortunately. It works in Project M, but that's because frame 12 of dash grab allows Link to grab airborne opponents, unlike Melee.
At the percents Hunybear listed, dthrow dsmash should be a true combo because it's faster, and unless ASDI/SDI down lets Sheik land, it's solid percent that can set up a combo.
On the topic of punishing Sheik once grabbed, something else I'm curious about is uthrowing Sheik. On Stadium and FD I sometimes do it around 30% and am able to get two strong uairs to combo, leaving her above me. I'm curious how true this is and what her escape options are. I often hit Sheiks out of their double jump with this, but I'm curious if they're just extremely slow, or if this is actually superior to dthrow dsmash at those percents. [It seems much more difficult on DI behind.]
Guess I need to figure out how to get on Discord q_qFirst Thor. Get on the link discord. We wanna talk to you...
Second. I'll do some thorough testing on grab follow ups here soon. I'll use SAUSes grab follow up thread as a guideline for the tests. I'll probably start with the trouble MUs first and then the rest of top-8. Also you can re-grab pikachu on DI away and neutral DI really easily. DI behind idk because i never play pika's.