cBliss & ASL for Project M 3.6 Kit

Joined
Aug 12, 2005
Messages
620
Location
Miami, Florida
#1
Many thanks go out to libertyernie for providing the template I built this off of.

SOMEONE FINALLY DID IT! It took me quite a bit of time and effort but in the process of my own build, I threw together a kit that adds both cBliss and the Alternate Stage Loader to Project M 3.6 FULL. I know the picture below has Warioware instead of Warioland, it's fixed in the download.

Credit to the entire PMDT, libertyernie, Ondo, and the original creator of cBliss (to my knowledge) ASF1nk







Simply follow the instructions in the zip (if you disregard the instructions you will absolutely screw up your custom build).
IF YOU DONT HAVE A COSTUME IN PLACE (BOTH PCS & PAC) FOR ALL SLOTS, YOU RUN THE RISK OF FREEZING YOUR WII


All characters have 10 costume slots (the most that can be added without getting into further costume slot wizardry). Took Link, Rob, Ganondorf and Sonic have 11.
Costumes are ordered numerically 00-09(10), so the CSP order will be the costume order, finally.


Most stages have an alt that can be chosen with L, Y (or Z, Final Destination only).

3 ALTS: Final Destination

2 ALTS: Green Greens, Brinstar, Yoshi's Island (Melee), Rainbow Cruise, Mario Kart, 75m

1 ALT: Distant Planet, Pirate Ship, Green Hill Zone, Ice Mountain, Warioware, Training Room, Skyworld, Electroplankton, Pokemon Stadium 2, Lylat Cruise, Rumble Falls, Mushroomy Kingdom, Bridge of Eldin, Corneria, Pokemon Stadium, Delfino Plaza, Temple, Battlefield, Shadow Moses Island, Jungle Japes, New Pork City, Yoshi's Island (Brawl), Castle Siege, Big Blue, Mario Bros., 75m

Song mappings:
STGCUSTOM01 T05.brstm
STGCUSTOM02 X06.brstm
STGCUSTOM03 X10.brstm
STGCUSTOM04 X11.brstm
STGCUSTOM05 X13.brstm
STGCUSTOM06 X15.brstm
STGCUSTOM07 X16.brstm
STGCUSTOM08 X17.brstm
STGCUSTOM09 X18.brstm
STGCUSTOM0A X19.brstm
STGCUSTOM0B X20.brstm
STGCUSTOM0C X21.brstm
STGCUSTOM0D X22.brstm
STGCUSTOM0E X27.brstm
STGCUSTOM0F Y01.brstm
STGCUSTOM10 Y02.brstm
STGCUSTOM11 Y03.brstm
STGCUSTOM12 Y04.brstm
STGCUSTOM13 Y05.brstm
STGCUSTOM14 Y07.brstm
STGCUSTOM15 Y08.brstm
STGCUSTOM16 Y09.brstm
STGCUSTOM17 Y10.brstm
STGCUSTOM18 Y11.brstm
STGCUSTOM19 Y13.brstm
STGCUSTOM1A Y14.brstm
STGCUSTOM1B Y15.brstm
STGCUSTOM1C Y16.brstm
STGCUSTOM1D Y17.brstm
STGCUSTOM1E Z50.brstm
STGCUSTOM1F Z51.brstm
STGCUSTOM20 Z54.brstm
STGCUSTOM21 Z55.brstm
STGCUSTOM22 Z56.brstm
STGCUSTOM23 Z57.brstm
STGCUSTOM24 Z58.brstm

All of this was tested on Dolphin, Wii and Wii U. To test, I unzipped a fresh Project M 3.6, followed my instructions to the letter and attempted to load, all successfully.


DOWNLOAD
Any questions, comments or bugs, please let me know here.
 
Last edited:

Damonj17

Smash Apprentice
Joined
Jun 30, 2014
Messages
180
#3
How do the portraits relate to the costumes in Costume Manager for things like Green link and red mario?
 
Last edited:
Joined
Dec 22, 2014
Messages
63
NNID
CopynPaste
#4
Think you can do the same thing for the FULL 3.6 version please? (since 3.6 FULL has added a bit more stuff)
Too scared to do it myself as I feel I might freeze the game without knowing the problem :p
Speaking of freezing, will the game freeze if all characters have 14 costumes each? I notice that some don't even have extra slots.
 
Last edited:
Joined
Aug 12, 2005
Messages
620
Location
Miami, Florida
#6
It's the full, I'll edit the thread title when I get off mobile So I guess I cant edit the thread title? Mods, feel free to change it to 3.6 FULL

And to end the speculation and misinformation once and for all, the only changes to 3.6s menu between the beta and full release were the addition of WarioLand. It's correct in the download.
 
Last edited:

NFreak

Smash Journeyman
Joined
Jan 13, 2014
Messages
420
Location
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#8
This is awesome. Do you happen to have just the cbliss codes with the costume slot fixes? Digging through the GCT for it could get messy.
 
Joined
Aug 12, 2005
Messages
620
Location
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#9
This is awesome. Do you happen to have just the cbliss codes with the costume slot fixes? Digging through the GCT for it could get messy.
Amazingly, yes, I do.

RSBE01 (Super Smash Bros. cBliss)

Characters can have up to 14 Costumes
06AD817C 00000070
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF

Custom CSS Expansion Slots (cBliss)
06581D34 00000500
00000901 03020103
02040805 0B060507
05080509 0C01020B
020C020D 0C000C00
07000001 03020103
09040805 0A060807
07080909 0C0A020B
020C020D 0C000C00
0B000001 03020103
02040405 08060907
05080709 0C0B0202
030C020D 0C000C00
02000001 03020103
04040705 0A060507
09080809 0C0A020B
020C020D 0C000C00
05000001 03020103
04040705 0A060B07
09080809 0C0A020B
020C020D 0C000C00
03000001 0B020103
02040805 0A060907
06080409 0C0B0302
020C020D 0C000C00
06000001 03020103
02040B05 07060807
09080409 0C0A020B
020C020D 0C000C00
07000001 03020103
02040805 0A060407
0B080909 0C0A020B
020C020D 0C000C00
02000001 03020103
0B040805 07060407
09080A09 0C0A020B
020C020D 0C000C00
03000001 09020103
07040405 0A060207
0B080809 0C0B0302
020C020D 0C000C00
05000001 03020103
02040805 06060407
09080B09 0C0A020B
020C020D 0C000C00
00000701 03020103
02040805 06060907
05080B09 0C0B0001
020C020D 0C000C00
0A000001 03020103
02040805 09060507
07080B09 0C0B0302
020C020D 0C000C00
06000001 03020103
02040205 0A060B07
05080409 0C0A020B
020C020D 0C000C00
09000001 03020103
0B040405 06060907
08080609 0C0A020B
020C020D 0C000C00
09000001 03020103
0B040405 0A060907
08080609 0C0A020B
020C020D 0C000C00
04000001 03020103
02040905 00060107
03080609 0C0A020B
020C020D 0C000C00
0B000001 03020103
09040805 04060707
06080A09 0C0A020B
020C020D 0C000C00
08000001 03020103
02040905 0A060B07
05080409 0C0A020B
020C020D 0C000C00
09000001 03020103
02040805 0A060407
06080B09 0C0A020B
020C020D 0C000C00
04000001 03020103
09040B05 05060707
04080809 0C0A020B
020C020D 0C000C00
02060007 03080109
070A090B 05000001
03020103 06040805
0C0C020D 0C000C00
04000001 03020103
02040805 07060507
0B080609 0C0A020B
020C020D 0C000C00
09000001 03020103
02040805 0A060507
0B080709 0C0A020B
020C020D 0C000C00
02000001 03020103
09040805 0A060107
03080009 0C0A020B
020C020D 0C000C00
02000001 03020103
0A040B05 07060507
04080609 0C0A020B
020C020D 0C000C00
00000901 03020103
04040605 02060107
03080009 0C0B0001
020C020D 0C00C000
02000001 03020103
07040705 0A060507
0B080409 0C0A020B
020C020D 0C000C00
0A000001 03020103
02040805 04060707
05080B09 0C0A020B
020C020D 0C000C00
07000001 03020103
02040B05 04060507
09080809 0C0A020B
020C020D 0C000C00
06000001 03020103
02040B05 04060A07
05080809 0C0A020B
020C020D 0C000C00
00000801 03020103
04040705 06060507
09080B09 0C0B0001
020C020D 0C000C00
01000001 03020503
02040B05 04060807
0A080909 0C0B0103
020C020D 0C000C00
0A000001 03020103
02040805 09060707
05080B09 0C0A020B
020C020D 0C000C00
0A000001 03020103
02040B05 04060807
06080509 0C0B0001
020C020D 0C000000
06000001 03020103
02040905 0A060707
05080409 0C0A020B
020C020D 0C000C00
03000001 03020103
04040805 07060507
0B080209 0C0B0302
020C020D 0C000000
05000001 03020103
02040B05 00060307
01080A09 0C0A020B
020C020D 0C000C00
05000001 03020103
09040A05 07060207
0B080809 0C0A020B
020C020D 0C000C00
05000001 03020103
04040805 07060B07
0A080209 0C0B0103
020C020D 0C000000

Characters use their own expanded slots
04455460 80581D34
04455470 80581D54
04455480 80581D74
04455490 80581D94
044554A0 80581DB4
044554B0 80581DD4
044554C0 80581DF4
044554D0 80581E14
044554E0 80581E34
044554F0 80581E54
04455500 80581E74
04455510 80581E94
04455520 80581EB4
04455530 80581ED4
04455540 80581EF4
04455550 80581F14
04455560 80581F34
04455570 80581F54
04455580 80581F74
04455590 80581F94
044555A0 80581FB4
044555B0 80581FD4
044555C0 80581FF4
044555D0 80582014
044555E0 80582034
044555F0 80582054
04455600 80582074
04455610 80582094
04455620 805820B4
04455630 805820D4
04455640 805820F4
04455650 80582114
04455660 80582134
04455670 80582154
04455680 80582174
04455690 80582194
044556A0 805821B4
044556B0 805821D4
044556C0 805821F4
044556D0 80582214

One thing to keep in mind is even if you add these codes to your GCT (please make back-ups), you will need to run it through the cBliss tool and save your GCT from every character's Edit menu for it to take. Sometimes it will give you a read error (its a lot of code), just try again and make backups every time it saves successfully. Diddy, Ice Climbers, Wolf, Wario, Mewtwo and Olimar have 2nd team colors, you may want to edit those for your build. I'm in the process of uploading my own build as I type.
 
Last edited:

jackal27

Smash Journeyman
Joined
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Messages
419
Location
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#11
Great job! This will help so many folks out. Really wish I had waited a bit to start my 3.6 build because I could be using all this hahaha!
 
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#17
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Messages
1,326
Location
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#18
For another thing, if it's not too much trouble, could you do a version with only one alt stage per stage, and reduce the stage count at least enough that the icons can be normal sized? I'm gonna add more characters eventually so this is killing me. LOL
 
Joined
Aug 12, 2005
Messages
620
Location
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#19
I already mentioned in the OP I'm not making another pack. The idea is that you build your own using this pack. My advice is use the 12 or 16 stage pack and make all the extra icons your build wont be using 4x4 and transparent. That should give you enough filesize headway to use regular sized icons. Trust me, I'm crying too about having to downsize pictures, I kept all the originals on my computer in case anybody figures out how to reduce file size another way.
 

Cynapse

Smash Ace
Joined
Jul 3, 2015
Messages
905
Location
Kansas City
#20
I noticed while going through it with the costume manager that you have a fair number of quality CSPs that I am unfamiliar with. Where in the world did you get them from?

Also, should I be using the cBliss order setting or the outdated PM 3.5 setting? All of the results screen and battle portraits are pretty out of whack so I couldn't help but wonder if the costume order was changed at all.
 
Joined
Apr 2, 2014
Messages
6,898
Location
Battlefield
#21
So, im using 3.6 and +36 version. The problem is that "insert the disk" error pops up after title screen. I doubt its because of file size because i don't have every character with 10 colors. Only some of them. So, is there any way to fix this? I used all files from the folders in projectm folder.
 

NinfanNanz

Smash Journeyman
Joined
Jul 5, 2013
Messages
457
3DS FC
4425-2858-3538
#22
If I wanted to simply use the CBliss portion of your build on vanilla PM, would I just use the projectm folder included and use M22K's cbliss tool to edit the .gct file?
 
Joined
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Messages
620
Location
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#23
I noticed while going through it with the costume manager that you have a fair number of quality CSPs that I am unfamiliar with. Where in the world did you get them from?

Also, should I be using the cBliss order setting or the outdated PM 3.5 setting? All of the results screen and battle portraits are pretty out of whack so I couldn't help but wonder if the costume order was changed at all.
Use the cBliss order, everything is numbered in numerical order to make organization a much easier task on you. IE: FitSonic10 will load from Sonic's 10th CSP. The CSP's you've never seen are very likely custom by me :estatic:

So, im using 3.6 and +36 version. The problem is that "insert the disk" error pops up after title screen. I doubt its because of file size because i don't have every character with 10 colors. Only some of them. So, is there any way to fix this? I used all files from the folders in projectm folder.
Your disk/drive is screwed up. Nothing to do with this pack.

If I wanted to simply use the CBliss portion of your build on vanilla PM, would I just use the projectm folder included and use M22K's cbliss tool to edit the .gct file?
This is built on vanilla PM. You can edit the gct with cBliss, but the only thing you could conceivably do is reduce the amount of costume slots, since I maxed them out for you

EDIT: I'm sorry, I'm wrong, You are correct, that's indeed what you would need to do. The only addendum is that I advise you order your characters 00>01>02>03 etc using the cBliss Tool or the CSPs in the pack will not match your character slots.
 
Last edited:

Cuban Legend

Smash Apprentice
Joined
Jan 31, 2013
Messages
174
Location
West Palm Beach, Florida
#25
Love this! I'll consider using this as a Base for the revived Patt Edition I'm working on. Is the Brawl Stage, Song and Character manager compatible with this build? or with 3.6 in general, any tips to using those programs to customize this build?
 

NFreak

Smash Journeyman
Joined
Jan 13, 2014
Messages
420
Location
MA
#26
By any chance do you have issues with Sonic's last costume's stock icons? And by last costume I mean whatever is actually the last one in code, not slot 10. For some reason, the stock icon on this slot is always weird colors in-game, but shows up fine in the single player menu and results screen. Something with the info.pac, but I have no idea.
 
Joined
Aug 12, 2005
Messages
620
Location
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#27
By any chance do you have issues with Sonic's last costume's stock icons? And by last costume I mean whatever is actually the last one in code, not slot 10. For some reason, the stock icon on this slot is always weird colors in-game, but shows up fine in the single player menu and results screen. Something with the info.pac, but I have no idea.
Ironically, in my build in the other thread, I have Metal Sonic as my 10 slot, so you can see in the in-game previews it works fine, BUT to answer your question, that happens sometimes when you're replacing files, just go back to the icon in question and re-replace it, should fix that issue.
 

NFreak

Smash Journeyman
Joined
Jan 13, 2014
Messages
420
Location
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#28
I've seen that before in Brawlbox, when it looks really weird and replacing it fixes it, but the thing is it looks completely fine in BB and replacing it didn't change a thing. I'm not sure what's going on. Maybe it's an issue with the stock icon itself? I'll try a different one and see if that changes things.

On another note, have you been able to successfully put an alt on STGGW that uses a different module file? I've been having no luck whatsoever; whatever stage is on the primary slot works fine, but no alts work (even if I swap two stages that both work!). Checked with the ASL tool and everything seems fine.
 

Kapedani

Smash Apprentice
Joined
Jun 27, 2015
Messages
145
#29
This is awesome, thank you so much for doing this!

Just a small problem, the last three slots for Giga Bowser freeze the game because there is no Battle Portrait for those last three costumes, I tried copy and pasting infface447 and renaming it as infface448, infface449 and infface450 however that still didn't work. I'm not quite sure what the solution would be to fix this, I'm guessing perhaps the cBliss code needs to be added to Giga Bowser as well so it can read infface448 etc., however I'm not too sure.
 
Last edited:

NinfanNanz

Smash Journeyman
Joined
Jul 5, 2013
Messages
457
3DS FC
4425-2858-3538
#31
Bowser is generally not working for me. I can select his costume and stuff, but the game won't load if pick a stage when I have selected stage. Is there something special I need to do with him if I am just using the cbliss portion of your kit? If not, I don't know what I screwed it up though. Every spot has a costume and a portrait + stock icon to go along with it.
 
Joined
Aug 12, 2005
Messages
620
Location
Miami, Florida
#32
Bowser is generally not working for me. I can select his costume and stuff, but the game won't load if pick a stage when I have selected stage. Is there something special I need to do with him if I am just using the cbliss portion of your kit? If not, I don't know what I screwed it up though. Every spot has a costume and a portrait + stock icon to go along with it.
Check your Giga Bowser slots. Those need to be filled out too.
 

The Johnson

Smash Rookie
Joined
Nov 17, 2013
Messages
9
#34
Thank you so much! So many great packs will come out of this, you really did a great thing for the community.

EDIT:
I noticed quite a few characters still have a second set of team colours, not sure if you were planning on taking them out for the clean build since you did with a few other characters. (DK, Mewtwo, Olimar, Ice Climbers, Wolf, Diddy, and of course Wario.) Easy enough to fix on my end with cBliss tool but thought I'd let you know.
 
Last edited:

The Johnson

Smash Rookie
Joined
Nov 17, 2013
Messages
9
#35
I've seen that before in Brawlbox, when it looks really weird and replacing it fixes it, but the thing is it looks completely fine in BB and replacing it didn't change a thing. I'm not sure what's going on. Maybe it's an issue with the stock icon itself? I'll try a different one and see if that changes things.
I am also getting the last stock icon problem with Sonic. I was just testing with Sonic since he is one of the few that had 11 costumes, but his costume (10) stock icon is messed up during battle, and after battle stock icons don't show up at all for slots that aren't included in PM (08, 09, and 10).
 
Joined
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Messages
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#36
I am also getting the last stock icon problem with Sonic. I was just testing with Sonic since he is one of the few that had 11 costumes, but his costume (10) stock icon is messed up during battle, and after battle stock icons don't show up at all for slots that aren't included in PM (08, 09, and 10).
I wouldnt even begin to know how to add that last functionality. As for that final stock problem, I can only attribute it to perhaps not using the correct compression for your final image. Again, everything works fine on my end (and this build is built DIRECTLY from the exact same files I used in my own.
 

NFreak

Smash Journeyman
Joined
Jan 13, 2014
Messages
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Location
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#37
I did some work and it seems that for some reason, the supplied Sonic stocks for extra slots have bad palettes. Deleting the current textures and importing new ones fixed this for me. I believe Giga Bowser has the same issue.
 

MasterZaden

Smash Cadet
Joined
Jun 22, 2015
Messages
34
Location
Washington
#39
Amazingly, yes, I do.

RSBE01 (Super Smash Bros. cBliss)

Characters can have up to 14 Costumes
06AD817C 00000070
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF
3FFF3FFF 3FFF3FFF

Custom CSS Expansion Slots (cBliss)
06581D34 00000500
00000901 03020103
02040805 0B060507
05080509 0C01020B
020C020D 0C000C00
07000001 03020103
09040805 0A060807
07080909 0C0A020B
020C020D 0C000C00
0B000001 03020103
02040405 08060907
05080709 0C0B0202
030C020D 0C000C00
02000001 03020103
04040705 0A060507
09080809 0C0A020B
020C020D 0C000C00
05000001 03020103
04040705 0A060B07
09080809 0C0A020B
020C020D 0C000C00
03000001 0B020103
02040805 0A060907
06080409 0C0B0302
020C020D 0C000C00
06000001 03020103
02040B05 07060807
09080409 0C0A020B
020C020D 0C000C00
07000001 03020103
02040805 0A060407
0B080909 0C0A020B
020C020D 0C000C00
02000001 03020103
0B040805 07060407
09080A09 0C0A020B
020C020D 0C000C00
03000001 09020103
07040405 0A060207
0B080809 0C0B0302
020C020D 0C000C00
05000001 03020103
02040805 06060407
09080B09 0C0A020B
020C020D 0C000C00
00000701 03020103
02040805 06060907
05080B09 0C0B0001
020C020D 0C000C00
0A000001 03020103
02040805 09060507
07080B09 0C0B0302
020C020D 0C000C00
06000001 03020103
02040205 0A060B07
05080409 0C0A020B
020C020D 0C000C00
09000001 03020103
0B040405 06060907
08080609 0C0A020B
020C020D 0C000C00
09000001 03020103
0B040405 0A060907
08080609 0C0A020B
020C020D 0C000C00
04000001 03020103
02040905 00060107
03080609 0C0A020B
020C020D 0C000C00
0B000001 03020103
09040805 04060707
06080A09 0C0A020B
020C020D 0C000C00
08000001 03020103
02040905 0A060B07
05080409 0C0A020B
020C020D 0C000C00
09000001 03020103
02040805 0A060407
06080B09 0C0A020B
020C020D 0C000C00
04000001 03020103
09040B05 05060707
04080809 0C0A020B
020C020D 0C000C00
02060007 03080109
070A090B 05000001
03020103 06040805
0C0C020D 0C000C00
04000001 03020103
02040805 07060507
0B080609 0C0A020B
020C020D 0C000C00
09000001 03020103
02040805 0A060507
0B080709 0C0A020B
020C020D 0C000C00
02000001 03020103
09040805 0A060107
03080009 0C0A020B
020C020D 0C000C00
02000001 03020103
0A040B05 07060507
04080609 0C0A020B
020C020D 0C000C00
00000901 03020103
04040605 02060107
03080009 0C0B0001
020C020D 0C00C000
02000001 03020103
07040705 0A060507
0B080409 0C0A020B
020C020D 0C000C00
0A000001 03020103
02040805 04060707
05080B09 0C0A020B
020C020D 0C000C00
07000001 03020103
02040B05 04060507
09080809 0C0A020B
020C020D 0C000C00
06000001 03020103
02040B05 04060A07
05080809 0C0A020B
020C020D 0C000C00
00000801 03020103
04040705 06060507
09080B09 0C0B0001
020C020D 0C000C00
01000001 03020503
02040B05 04060807
0A080909 0C0B0103
020C020D 0C000C00
0A000001 03020103
02040805 09060707
05080B09 0C0A020B
020C020D 0C000C00
0A000001 03020103
02040B05 04060807
06080509 0C0B0001
020C020D 0C000000
06000001 03020103
02040905 0A060707
05080409 0C0A020B
020C020D 0C000C00
03000001 03020103
04040805 07060507
0B080209 0C0B0302
020C020D 0C000000
05000001 03020103
02040B05 00060307
01080A09 0C0A020B
020C020D 0C000C00
05000001 03020103
09040A05 07060207
0B080809 0C0A020B
020C020D 0C000C00
05000001 03020103
04040805 07060B07
0A080209 0C0B0103
020C020D 0C000000

Characters use their own expanded slots
04455460 80581D34
04455470 80581D54
04455480 80581D74
04455490 80581D94
044554A0 80581DB4
044554B0 80581DD4
044554C0 80581DF4
044554D0 80581E14
044554E0 80581E34
044554F0 80581E54
04455500 80581E74
04455510 80581E94
04455520 80581EB4
04455530 80581ED4
04455540 80581EF4
04455550 80581F14
04455560 80581F34
04455570 80581F54
04455580 80581F74
04455590 80581F94
044555A0 80581FB4
044555B0 80581FD4
044555C0 80581FF4
044555D0 80582014
044555E0 80582034
044555F0 80582054
04455600 80582074
04455610 80582094
04455620 805820B4
04455630 805820D4
04455640 805820F4
04455650 80582114
04455660 80582134
04455670 80582154
04455680 80582174
04455690 80582194
044556A0 805821B4
044556B0 805821D4
044556C0 805821F4
044556D0 80582214

One thing to keep in mind is even if you add these codes to your GCT (please make back-ups), you will need to run it through the cBliss tool and save your GCT from every character's Edit menu for it to take. Sometimes it will give you a read error (its a lot of code), just try again and make backups every time it saves successfully. Diddy, Ice Climbers, Wolf, Wario, Mewtwo and Olimar have 2nd team colors, you may want to edit those for your build. I'm in the process of uploading my own build as I type.
Perfect, thanks! And regarding stock icons, they're all working fine for expanded slots?
Can you help a noob out? What do I do with those codes? I can't seem to get his whole build on a 2GB and all the extra stages just make the game crash. It'd be great just to use his codes for extra costumes. Thank you.
 
Last edited:

Jitters

Smash Apprentice
Joined
Mar 14, 2015
Messages
76
Location
In bed, most likely.
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Jitters
#40
Having an issue with this.
When I open it with Brawl Costume Manager everything thing gets thrown out of place and super-screwy. Example wise, I'm finding Mario with mismatching portraits (ie, his blue costume alt has his green costume alt portraits) and on his last two slots (blue and green Dr. Mario), it shows up blank with only Donkey Kong's stock icons...
Help?
 
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