MARLX
Smash Journeyman
Castle Siege
I Pros: Falco can play very well with the platforms.
Falco can camp well on this part.
Falco can get very easy stage spikes with dair.
Chain grabbing isn't a hassle.
Falco can get easy stage control.
I Cons: Horrible ledges for recovery.
Difficult to get stage control if you don't start with stage control.
Extremly difficult if you are out spaced or out camped.
II Transformatio. ( Sorry, will get picture for this).
II Pros: Falco can chain grab people off the stage. (No ledges)
Falco can out beat other characters on the platfoms.
Camping is great only when the statues are gone.
II Cons: The statues slow our attacks down.
Difficult to camp because of statues.
Falco can get cg off the stage because of no ledges.
Gets desroyed by other characters who are better on platforms.
III Transformation. ( Sorry i'll get the pictures up).
III Pros: Extremely easy to get cg to spike or gatling combo.
Easy for solid camping.
Phantasm spam there isn't anything stopping you.
The ledges are great for Falco's recovery.
Makes tech chaseing impossible for other characters because of the tilting of the stage.
Falco can all jump to recover also.
III Cons: Difficult to laser lock because the stage tilts.
When the stage titls it's difficult to recovery with phantasm.
Effects Falco from getting silent lasers.
Over all In my opinion this stage is farely decent for Falco, but when I play on the stage it sucks. Rating---