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Can someone explain how revenge works?

D

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I've got the idea of it stacks damage and cancels when you attack but can someone explain the ins and outs of it?
 

FazDude

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Jan 26, 2021
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Excerpted from the Smash Wiki...

Revenge is a unique counterattack. When initially triggered, Incineroar receives 0.4× of the incoming attack's damage, and produces a minor burst of flame that deals minimal damage with set knockback. However, this also applies a damage boost to the next attack Incineroar lands, which is indicated by its fur radiating an orange glow until the attack in question hits an opponent. Otherwise, the stored boost lasts for a maximum of 60 seconds, which decreases if Incineroar uses attacks that miss, and is lost if it receives a total of 36% damage or gets thrown by a normal throw or a special move throw (although Alolan Whip from another Incineroar doesn't count).
The boost applied by Revenge upon initially countering an attack is equal to 0.075 * d + 1.5, where d is the damage dealt by the attack (ignoring the 0.4× multiplier for Incineroar's damage taken), with an upper limit of 3× at 20% damage. For example, using Revenge against an attack that deals 15% will apply a multiplier of 2.625×.
With a boost already active, if another attack is countered by Revenge, the new damage multiplier is determined by the formula m + (d * 0.075 + 0.5) * (1 - 0.25 * (m - 1)), where m is the multiplier from the previous boost, and d is the damage dealt by the newly countered attack. Because of this, Revenge is overall more effective when activated multiple times, even if a single countered attack deals more damage than the sum of multiple countered attacks.
tl;dr: When landed, Revenge allows you to deal extra damage with one attack should you land one in the next 60 seconds (less if you are attacked too much, whiff moves, or thrown). This effect can be stacked onto itself.
 
Last edited:

StrangeKitten

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It's also a super fast counter at frame 3! Try using it in disadvantage and when you think your opponent will throw out an attack. Incin's main gameplan is getting Revenge boosts and then doing tons of damage because of it. Do note that it's very laggy on whiff, though, so try not to get too predictable with it.
 
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