-=Untamed-Beast=-
Smash Journeyman
Who finds the following idea interesting?
Modify the characters of one game's engine to play as close as it possibly can to their respective physics in the other game, and pit them against their regular version in said game. So essentially, you could literally pit Melee Sheik versus Brawl Sheik.
Yeah, the physics differences make it obvious who would win these matches, but wouldn't it make for interesting watch?
Unfortunately, that's neither easy to pull off nor realistic enough to even think about. It's just a thought, a fantasy even, and I'm wasting your time. Stop reading this post.
But think about it. Thoughts?
Modify the characters of one game's engine to play as close as it possibly can to their respective physics in the other game, and pit them against their regular version in said game. So essentially, you could literally pit Melee Sheik versus Brawl Sheik.
Yeah, the physics differences make it obvious who would win these matches, but wouldn't it make for interesting watch?
Unfortunately, that's neither easy to pull off nor realistic enough to even think about. It's just a thought, a fantasy even, and I'm wasting your time. Stop reading this post.
But think about it. Thoughts?
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