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BrawlPlusTweaker Feature Request Thread!

ShortFuse

Smash Lord
Joined
May 23, 2007
Messages
1,523
Location
NJ/NYC
I've been gone for a while because I've been busy with work. I honestly can't remember when the last time I played Brawl+ was (probably late March).

The purpose of this thread is to solely to post what you guys want in BrawlPlusTweaker 1.0, the final build (not FINAL FINAL but not beta anymore). The reason why I don't put it in the other BPTweaker thread is that I don't want it to get mixed up with what the BrawlPlusTweaker thread is about: Version releases, bug reports and tech support.

Well, here's what I'm thinking but don't be afraid to go crazy.


  • Option to download latest Brawl+ txt file.
  • Feature to quickly update your SD card with the latest GCT file.
  • SD preparer: Makes your SD ready with the necessaries for Brawl+ (HBC, GeckoOS, GCT and if needed, BannerBomb for non modded consoles)
  • Expand the B+ file format to for advanced coding. Maybe make a pseudo coding language (if, greater than, less than, etc)
  • Plug in support for those who wish to make their own libraries in C# or VB.NET
  • Make an online database (I can host it) of ALL B+ files with creator information, ratings, comments, tips, suggested values, and a B+ file submission option (OMG APP STORE!)
  • Icons! (lulz) In the application and a program icon. Perhaps "B+" with a cog or wrench overlapped.
  • Textures!
 

MK26

Smash Master
Joined
Jun 29, 2008
Messages
4,450
Location
http://www.mediafire.com/?zj2oddmz0yy for ZSS fix!
Wow, you're really willing to go all out with this!

How about the ability to add/remove codes to/from an already-made gct file without having to open the codeset as a txt? I can see that that might be difficult, tho

Also, i created a txt file that inadvertenly had a tab (the button) in it...it was read by the tweaker, and showed up, but none of the codes in the tab (the folder) were selectable
Sorry if that isnt clear at all.
 

Swordplay

Smash Lord
Joined
Jun 4, 2008
Messages
1,716
Location
Chicago
Honestly I've never used the tweaker but there is 1 feature that if implemented would make me use it.

A texture database.

I am talking about putting textures for download on the tweaker and having Icons represent what they would look like. That way we just click the picture we want and its on the SD!

right now, it is confusing managing all these textures without some sort of overall "good" organization method
 

ShortFuse

Smash Lord
Joined
May 23, 2007
Messages
1,523
Location
NJ/NYC
Wow, you're really willing to go all out with this!

How about the ability to add/remove codes to/from an already-made gct file without having to open the codeset as a txt? I can see that that might be difficult, tho
I would have crossreference it with a set of codes first. That would have to come after the fullblown internet database;


Also, i created a txt file that inadvertenly had a tab (the button) in it...it was read by the tweaker, and showed up, but none of the codes in the tab (the folder) were selectable
Sorry if that isnt clear at all.
The txt file parser is somewhat stupid. I try to get the title out of the txt file but I might just skip that since not everyone puts titles. Also, if you don't put a title for each code it gets stupid.

Honestly I've never used the tweaker but there is 1 feature that if implemented would make me use it.

A texture database.

I am talking about putting textures for download on the tweaker and having Icons represent what they would look like. That way we just click the picture we want and its on the SD!

right now, it is confusing managing all these textures without some sort of overall "good" organization method
I can easily do the preview one if you supply the preview icon yourself. As for reading the pac file, ASH is open-source (scripted in PERL) so I can try to take that and throw it in BPTweaker. I'm not exactly sure what ASH converts to and what not so I'll have to see what I can do after playing with the ASH source code.
 

Plum

Has never eaten a plum.
Premium
Joined
Jun 28, 2008
Messages
3,458
Location
Rochester, NY
If you could allow us to grab the latest Plussery sets I would LOVE that.

It's so annoying having to enter all the new codes into the Tweaker every time a new set comes out :p
 

ShortFuse

Smash Lord
Joined
May 23, 2007
Messages
1,523
Location
NJ/NYC
If you could allow us to grab the latest Plussery sets I would LOVE that.

It's so annoying having to enter all the new codes into the Tweaker every time a new set comes out :p
What do you mean you have to put in the new codes? Are you trying to convert them all to B+ files?

Maybe I should make a TXT to B+ function. Hmm...
 

Shadic

Alakadoof?
Joined
Dec 18, 2003
Messages
5,695
Location
Olympia, WA
NNID
Shadoof
The ability to Prep an SD card for Brawl+ would be amazing, and would likely help a lot of the technophobic get into Brawl+. Instead of giving them a list of things to do in the chat, all we'd have to say is "Download the Tweaker, and go at it."

And if you want, I can look into making an icon if I'm not busy.

And slightly more crazy: Implementing ASH/CUPASH into the Tweaker somehow, and making it less clumsy to use. The ability to take a .png/.bmp or even a .gif and convert it into icons or something similar would be nice. Include (Or have available) all the resources you can legally from Brawl itself, to make creating packs for Character Select Screen, as well as character icons easier to customize.
 

ShortFuse

Smash Lord
Joined
May 23, 2007
Messages
1,523
Location
NJ/NYC
The ability to Prep an SD card for Brawl+ would be amazing, and would likely help a lot of the technophobic get into Brawl+. Instead of giving them a list of things to do in the chat, all we'd have to say is "Download the Tweaker, and go at it."

And if you want, I can look into making an icon if I'm not busy.

And slightly more crazy: Implementing ASH/CUPASH into the Tweaker somehow, and making it less clumsy to use. The ability to take a .png/.bmp or even a .gif and convert it into icons or something similar would be nice. Include (Or have available) all the resources you can legally from Brawl itself, to make creating packs for Character Select Screen, as well as character icons easier to customize.
I have some experience extracting and decoding the banner icon files from NDS roms and GameCube images. Hopefully it's similar. ASH is open source (they're just perl scripts). I haven't really had a chance to look them over much.

Oh, and I'm going to have to add a simpler way to add the SDIV and SDKEY files since people are n00bs
 

Plum

Has never eaten a plum.
Premium
Joined
Jun 28, 2008
Messages
3,458
Location
Rochester, NY
What do you mean you have to put in the new codes? Are you trying to convert them all to B+ files?

Maybe I should make a TXT to B+ function. Hmm...
Yeah, I take updated values, like from the hitbox mod data code and any updated character physics, those types of changes from every build from the text file and put them in as a B+ file so I can select the newer versions specifically and make using things from various builds easier when I am experimenting around.
 

B3Brawler

Smash Apprentice
Joined
Sep 24, 2007
Messages
128
Location
Edmonton
Honestly I've never used the tweaker but there is 1 feature that if implemented would make me use it.

A texture database.

I am talking about putting textures for download on the tweaker and having Icons represent what they would look like. That way we just click the picture we want and its on the SD!

right now, it is confusing managing all these textures without some sort of overall "good" organization method
agreed this should be top priority. that and maybe an improved friendfinder
 

ShortFuse

Smash Lord
Joined
May 23, 2007
Messages
1,523
Location
NJ/NYC
Out of curiosity, how many of you guys run Windows 7? I feel like making Jump Lists somehow...
 

shanus

Smash Hero
Joined
Nov 17, 2005
Messages
6,055
For some reason on my Mac, the file open and save windows are way too large for the screen and only radjust if you open system preference while the program is selected (its weird). Is there anyway you could somehow fix this small bug with window sizing?


However, I do get my new Mac Pro (finally to replace my PPC G5!) so the problem might go away
 

ShortFuse

Smash Lord
Joined
May 23, 2007
Messages
1,523
Location
NJ/NYC
For some reason on my Mac, the file open and save windows are way too large for the screen and only radjust if you open system preference while the program is selected (its weird). Is there anyway you could somehow fix this small bug with window sizing?


However, I do get my new Mac Pro (finally to replace my PPC G5!) so the problem might go away
Yeah, you're the only person I know who has a PPC Mac. You're lucky it runs at all! :laugh: Try running mono 2.4
I just found out about WPF. I'm so tempted to move to Windows-Only
 

ShortFuse

Smash Lord
Joined
May 23, 2007
Messages
1,523
Location
NJ/NYC
For my next trick!

Okay, I want to add a hitbox thingie to brawlplustweaker. can somebody try to go about and explain that to me... how it works, how i would create it?
 

shanus

Smash Hero
Joined
Nov 17, 2005
Messages
6,055
heh shortfuse, good news is the tweaker works brilliantly on my new intel mac pro. It suits my needs perfectly, so go ahead and make it windows only if you want to be lame like that. But if your adding cool features, I might have to kill you if you do make the switch :p

Regarding the hitbox part, hit me up on aim and we'll chat,although I think it fairly impractical as the user would require the data for it to work unless we made an entire library of every characters hitbox data and shipped it with the tweaker.
 
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