AngryMob
Smash Rookie
- Joined
- Jun 13, 2016
- Messages
- 4
Brawlout is a platform fighter coming early 2017 to Xbox One, PlayStation 4, and PC.
The game made its playable debut at EVO. Brawlout was really well received, so thanks to all of you who tried it out in person, and thanks for all your feedback!
I’m Bogdan from Angry Mob Games. We’d love to share development insights with you guys and hopefully deliver a much better game with your input! We’re also here to answer all of your questions or concerns.
Gameplay
Brawlout will host up to eight players in online and local battles, including ranked online tournaments, in addition to offering a single-player campaign. Each fighter will have distinct advantages, including powerful projectiles or long-range whip attacks, and can be evolved with further combo options or advanced technical moves. Fighting also builds a player’s Rage Meter, which fuels powerful special attacks.
The main gameplay mechanics were inspired by the Smash series. All characters were designed around their moves, rather than the moves being designed around a specific character’s franchise. This allowed us to clearly distinguish each character’s fighting style and make them all play quite differently.
The moves were largely inspired by traditional 2D fighting games, like Mortal Kombat, Street Fighter or Tekken. This makes it feel much different from other Smash-inspired titles.
We also added extra layers of strategy to battles by including the Rage Meter and various character-specific moves.
Our combo system works a bit differently. There are extended combo chains and character specific extra inputs:
For example, A-A-A-B triggers a special attack move after a chain of quick jabs.
Or sideA-A chains a new attack move. The knockback stacks up from the first ‘sideA’, and lets you deal more of it, plus extra damage.
Brawlout’s overall gameplay is a lot more aggressive, as we took out a few mechanics like Blocking, Grabs and Edge-guarding, similar to what Rivals of Aether did.
Alpha Trailer
Here is our first public trailer, from the ALPHA version:
We got a ton of feedback on the trailer above and we agree with you. Already the current game build has much faster gameplay, and we’ll improve many things based on your feedback.
This first trailer was designed more to show a variety of character moves, rather than to showcase some advanced player battles. We’ll get to that in our next trailers. We just need to find those pro fighters first.
How can I play it?
If you’d like to try out the pre-release version of the game, check out this list of events, where we’ll be having a booth and showcasing the game: http://www.brawlout.com/#Home_Events
Characters
We currently have 5 characters implemented in-game. If you’d love to give us tips for tweaking their moves designs, please send us some private emails and we’ll let you in on our development secrets (we’re not announcing all characters publicly just yet, as they’re work-in-progress).
I’ll share more background info on each of the characters and update this thread with short videos with specific character moves soon!
Super Smash Con
Come by our booth at Super Smash Con this week (Aug 11-14) and try out the latest game build! We’re also holding a side tournament with some amazing prizes: https://smash.gg/tournament/brawlout-supersmashcon