SuperJMN
Smash Cadet
- Joined
- Sep 21, 2009
- Messages
- 47
Hello, community! I'll introduce myself: I'm Super JMN, a developer and a big fan of Smash Bros. Later to have seen that skinning is much of dealing with files and folders, changing names and replacing stuff, I decided to make a visual tool that helps you A LOT to skin your characters with ease and keeping you focused on what it really matters: texturing.
Whoever that have dealt with textures knows that it's painful to the bone, and you end up blindly replacing those "so descriptive" names like fitmario01.pcs. Well, I have good news for you all. My application is specifically designed to be visual and intuitive.
The most important thing is the download link. You can download the latest version going to this URL:
----- NOTE ------
You will need a file before exporting CSPs (character screen portraits): it's common5.pac (common5_en.pac). I think it's illegal to distribute it, and I cannot integrate it in my app. In order to export the portraits, you will need a copy of this file. You will have to specify its path for it to export CSPs.
For those that don't have a copy of common5.pac, you can get it here:
[DOWNLOAD] common5.pac: http://www.mediafire.com/download.php?uroyzcyjoz2
-------------------
[DOWNLOAD URL]: http://superjmn.wordpress.com/2009/09/21/brawl-texturizer-for-super-smash-bros-brawl/
It's an .MSI installation file for the Windows platform (requires .NET Framework).
I will add more details very soon.
For the moment:
Changelog (see the download page)
I'm waiting for your feedback. Tell me your opinion.
Greetings!
Whoever that have dealt with textures knows that it's painful to the bone, and you end up blindly replacing those "so descriptive" names like fitmario01.pcs. Well, I have good news for you all. My application is specifically designed to be visual and intuitive.
The most important thing is the download link. You can download the latest version going to this URL:
----- NOTE ------
You will need a file before exporting CSPs (character screen portraits): it's common5.pac (common5_en.pac). I think it's illegal to distribute it, and I cannot integrate it in my app. In order to export the portraits, you will need a copy of this file. You will have to specify its path for it to export CSPs.
For those that don't have a copy of common5.pac, you can get it here:
[DOWNLOAD] common5.pac: http://www.mediafire.com/download.php?uroyzcyjoz2
-------------------
[DOWNLOAD URL]: http://superjmn.wordpress.com/2009/09/21/brawl-texturizer-for-super-smash-bros-brawl/
It's an .MSI installation file for the Windows platform (requires .NET Framework).
I will add more details very soon.
For the moment:
- IMPORTANT - To export textures to the SD card you have to specify the folder called "pf".
- To change the associated texture, double click over the desired outfit of the selected character. Then, choose the .PCS file and "Associate" it. With some special characters you also need the corresponding .PAC file (the application warns you if you don't have it, but it let's you continue). Anyways, it's recommended to have the .PAC file in order to avoid in-game lockups, e. g. "Blue Bowser.pcs" should have "Blue Bowser.pac"
- WARNING: before exporting the data to the SD card you MUST backup the current "pf" folder because every texture in there will be replaced or DELETED.
- The "Save project..." and "Open profject..." menus are used to open/save single files that are like backups into a single file. Every time you feel you have a good taste of what you're working on, save it. The application is not deeply tested, so it can eventually fail.
- Take into account that some time consuming operations have to be done to open/save import/export. The interface will seem to be blocked and not responding, but it's working. Just wait for it to finish
- It's translated to English and Spanish. If you notice some bad translation or something sounds awkward, please, notify me it ASAP for me to fix it.
Changelog (see the download page)
I'm waiting for your feedback. Tell me your opinion.
Greetings!