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Nah, he's pretty good. If you really need me to explain why I certainly can. As of several months ago most of the WBR agreed he was on the verge of top 10....That is just really, really ****ing stupid guys. You're nerfing a character who is already bad in this game.
Tilts, Nade, Tech Chase, Improved Stage Control, High Life Expectancy per stock, Buffed Recovery, Unstaling moves, Kill moves out the ***, Can **** characters at/on/around the ledge due to NASL. Did I mention he has hitstun now? And lowered hitlag makes some of his moves harder to Survival DI.Also, how is snake good?
Overnerfing him? We've barely even touched the guy. :VYeah Snake isnt overpowered at all anymore. The WBR is overnerfing him imo. Do we want snake to be the worst character in the game or something?
Less logical fallacies, plz.Yeah Snake isnt overpowered at all anymore. The WBR is overnerfing him imo. Do we want snake to be the worst character in the game or something?
I play snake. Also, Ally was just in the snake thread.He's good because he has über-annoying grenades and he can tilt away at anyone who gets near him. That's about all the reasons.
You raise a good point about what to do in exchange. It doesn't help that all of his smashes are useless in CQC. Where's a Snake player...?
Yeah, but....Tilts, Nade, Tech Chase, Improved Stage Control, High Life Expectancy per stock, Buffed Recovery, Unstaling moves, Kill moves out the ***, Can **** characters at/on/around the ledge due to NASL. Did I mention he has hitstun now? And lowered hitlag makes some of his moves harder to Survival DI.
Majority of the same reasons from Brawl, really.
You may not have (although half the knockback on Dair, WTF?), the game did. Snake always has been the easiest character to combo and juggle, and that's gotten worse here. Snake does not need tilt nerfs; he's fine as is.Overnerfing him? We've barely even touched the guy. :V
No offense to Ally, but sayings from people who barely play this game or dont even take it seriously enough to provide some LEGIT form of feedback, should be taken with a grain of salt.I play snake. Also, Ally was just in the snake thread.
Yes yes. He's gotten worse. What people are seemingly wanting to do is giving him the Fox make-over. You remember Fox in the days of 4.0 and 4.1. Yea sure. He wasn't the absolute best in the game, but he wasnt the worst. People claimed him as "fine as he is" but his game was overcentralized on Dair > Utilt and Dair > Usmash. He had plenty of other tricks to help him out like Shine gimping, but really, Dair > Utilt and Dair > USmash is what you really needed.You may not have (although half the knockback on Dair, WTF?), the game did. Snake always has been the easiest character to combo and juggle, and that's gotten worse here. Snake does not need tilt nerfs; he's fine as is.
You see what I'm saying here? IF Snake took the route of Fox, the result could easily be favorable.:V said:You remember Snake in the days of 4.2 and 5.0. Yea sure. He wasn't the absolute best in the game, but he wasnt the worst. People claimed him as "fine as he is" but his game was overcentralized on Ftilt > Ftilt and Nades > Nades. He had plenty of other tricks to help him out like Utilt, but really, Ftilt > Ftilt and Nade > Nade is what you really needed.
Says the person from the people that ignore my every statement and shoot it down with their hypocratic favoritism.People need to stop saying "omg be more open to change" because the hypocrisy of that statement is large enough to make both sides of bi-polar people facepalm.
Srsly.
Says the person from the people that ignore my every statement and shoot it down with their hypocratic favoritism.
My hidden evil agenda has been discovered!Says the person from the people that ignore my every statement and shoot it down with their hypocratic favoritism.
you're talking about me right
seriously guys just let the game be D:
We are hoping to let the next set mature for a fair amount of time. So unless some gamebreaking bug is discovered like if I forget to zip my fly, it will be used for a while.i'll hold you to that
Apparently not?Wait WheelofFish...
People didn't get that until now?
We are hoping to let the next set mature for a fair amount of time. So unless some gamebreaking bug is discovered like if I forget to zip my fly, it will be used for a while.
I didn't think it was possible, but you simultaneously missed the point and proved it.Proteininja, Ghneko wasn't saying that Snake should be made as good as possible by any means, but instead that Snake shouldn't be over-dependent on his tilts and grenades, which could be remedied by balancing out his moveset.
http://allisbrawl.com/forum/forum.aspx?fid=345Sweet. There's been so much stuff that's been brought up recently, it'll be nice to have a break.
We should develop a metagame, have a lot of tourneys, and advertise Brawl+ while we're at it.
You do realize that this means that if the WBR decides not to include any new mechanics changes that has been discussed in the past several weeks that the community liked, it won't be in for a long time, if ever (maybe)?thank you for letting the next set mature for a bit. I'm still trying to learn some of these changes in this set.
No offense to Ally, but sayings from people who barely play this game or dont even take it seriously enough to provide some LEGIT form of feedback, should be taken with a grain of salt.
Yes yes. He's gotten worse. What people are seemingly wanting to do is giving him the Fox make-over. You remember Fox in the days of 4.0 and 4.1. Yea sure. He wasn't the absolute best in the game, but he wasnt the worst. People claimed him as "fine as he is" but his game was overcentralized on Dair > Utilt and Dair > Usmash. He had plenty of other tricks to help him out like Shine gimping, but really, Dair > Utilt and Dair > USmash is what you really needed.
Now lets do something new here.
You see what I'm saying here? IF Snake took the route of Fox, the result could easily be favorable.
btw, I'm not for the range nerfs on Snake ftilt/utilt. I wanted to take a different approach.
My approach was simply on the issue of Ftilt. What I posted in that quote was an idea that would require ideas and input of people who main Snake and WBR. V:What's your approach? And again, how do we return the buffs? Fox has the kind of moveset that works well enough in this game that virtually every attack on it's own is good; I couldn't name a single attack of fox that is bad in this game. By comparison, what does snake have? Clunky but powerful aerials, smashes that aren't worth **** as melee attacks... The only close range attacks snake has that are worth anything at all are utilt, ftilt, and jab.
I think Snake's ftilt would of been better off if it didnt push so much so that it could keep its range, but couldnt be mindlessly spammed and remained unpunished majority of the time.
Link can punish it because he's a tether grabber. With buffering and proper timing, any tether character and D3 can punish ftilt with grabs.
I'd think that reducing the push on ftilt (and maybe utilt) when it's blocked would of been way more reasonable because it would require proper spacing to remain unpunishable to most characters, but retain the qualities that make it lolwtf.
So that in turn, if Snake decides that ftilt is his favorite move, you can make him space improperly and punish accordingly.
Maybe even add some wind down lag to the second ftilt by 1-3 frames to further encourage proper spacing/timing/prediction rather than mindless spam.
Push the IASA on Ftilt 1 into Ftilt 2 to increase the gap of time between the 2 ftilts but not Ftilt > Grab or Jab.
These are just some ideas on how to work with Snake's ftilt to reduce the "spam" factor.
...Or something like that. idk.
:V
A lot of the changes you proposed aren't going to be included for a multitude of reasons:You do realize that this means that if the WBR decides not to include any new mechanics changes that has been discussed in the past several weeks that the community liked, it won't be in for a long time, if ever (maybe)?
You better hope they are making all the numerous changes to the mechanics that everyone agreed on trying out