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Brawl Ground Speed Chart

MarkyR

Smash Rookie
Joined
Feb 25, 2008
Messages
7
Poor Dedede.... lol. Hes tied with a princess. :(
Poor ZELDA! She's tied with a penguin o_O

I swear, she LOOKS like she's running faster! I was at least expecting her to be tied with Peach. :ohwell:
 

C Dawg009

Smash Cadet
Joined
Feb 17, 2008
Messages
39
Location
The Woodlands, Texas
You forgot Pokemon Trainer, the fasterest character in teh gamez.

In all seriousness... Since velocity is calculated in relation to distance traveled and speed, how does a 1.9 cm character run super fasterz than 12 different characters... which also makes me think, how did they think of the resizing of every character in Brawl? Did they just say... "Oh... Captain Olimar is too short, let's just increase his size by say... 3 feet? Or did they say... "According to the resizing calculations, Olimar's height should be resized to 3.257354 feet? Basically my question is, did the people behind brawl use a formula for resizing the characters?... Perhaps I shoulda made another thread for this. >_>
 

Chepe

Smash Lord
Joined
May 1, 2006
Messages
1,146
In most Mario games, Mario's faster than Luigi in running speed, and can come to a halt quicker. Luigi jumps higher and is floatier. This has also always been the case in the Smash Bros series since the N64, so why anyone is surprised is beyond me.

And glad to see Pokemon Trainer's Poke running speeds actually reflect their base stats (lol Squirtle running faster than a Charizard), only Lucario got gimped about it...
 

Tofu Beast

Smash Ace
Joined
Mar 1, 2008
Messages
672
Location
Florida
some of the planets in smg seem impossible with luigi. You just slide right off the edge when you try to stop
 

Prax

Smash Journeyman
Joined
Nov 5, 2007
Messages
417
Location
Lynnwood, Washington
You forgot Pokemon Trainer, the fasterest character in teh gamez.

In all seriousness... Since velocity is calculated in relation to distance traveled and speed, how does a 1.9 cm character run super fasterz than 12 different characters... which also makes me think, how did they think of the resizing of every character in Brawl? Did they just say... "Oh... Captain Olimar is too short, let's just increase his size by say... 3 feet? Or did they say... "According to the resizing calculations, Olimar's height should be resized to 3.257354 feet? Basically my question is, did the people behind brawl use a formula for resizing the characters?... Perhaps I shoulda made another thread for this. >_>
I don't think they could make 1 universal formula for all of the characters. They are too different in size.

But it would be kinda funny to see all of the characters the same sizes they are in their own games. Olimar would be completely useless and Bowser would be incredibly overpowered.
 

Mechageo

Smash Ace
Joined
Apr 11, 2005
Messages
626
Location
Utah
I don't think they could make 1 universal formula for all of the characters. They are too different in size.

But it would be kinda funny to see all of the characters the same sizes they are in their own games. Olimar would be completely useless and Bowser would be incredibly overpowered.
Isn't Kirby only 8 inches tall?
 

Johnny B

Smash Rookie
Joined
Mar 8, 2008
Messages
8
sorry, but as a stat person, this list is highly inaccurate (and also means I run faster than Fox, and although I didn't do mph tests, I find this extremely funny >_> ). Sonic is way more than 21:26 speed ratio faster than falcon, and falcon and fox aren't that far apart either. Just by looking at that, I can tell this is highly inaccurate.
Yeah, so... I watched that video, and the reason Mechageo (I finally understand what the faint but large letters in the background mean!) says Sonic's time isn't given is that the times are given *before* the character runs. Jigglypuff's, which is first, is very easy to miss. This is how I believe the list should read, assuming a distance of 18 meters. (Note: I'm calling them "frames" because there are consistently 30 of them per second, even though I know Brawl runs in a beautiful 60 fps.) Basically, shift all the mph and kph up a slot.

Character |Rank| M.P.H. |K.P.H. |Frames |Time (s)
Sonic | 1 |21.19 |34.11 |57 |1.90
C. Falcon | 2 |14.54 |23.39 |83 |2.77
Fox | 3 |13.88 |22.34 |87 |2.90
Sheik | 4 |12.70 |20.44 |95 |3.17
Zamus | 4 |12.70 |20.44 |95 |3.17
Metaknight |6 |12.20 |19.64 |99 |3.30
Charizard |7 |11.74 |18.89 |103 | 3.43
Pikachu |7 |11.74 |18.89 |103 | 3.43
Diddy Kong |9 |11.31 |18.20 |107 |3.56
Marth |9 |11.31 |18.20 |107 |3.56
Yoshi |11 |11.09 |18.85 |109 |3.63
Donkey Kong |12 |10.79 |17.37 |112 |3.73
Toon Link |12 |10.79 |17.37 |112 |3.73
Pit |14 |10.49 |16.88 |116 |3.84
G & W |15 |10.25 |16.49 |118 |3.93
Bowser |16 |10.07 |16.20 |120 |4.00
Ivysaur |16 |10.07 |16.20 |120 |4.00
Lucas |16 |10.07 |16.20 |120 |4.00
Mario |16 |10.07 |16.20 |120 |4.00
R.O.B. |16 |10.07 |16.20 |120 |4.00
Samus |21 |9.68 |15.58 |125 |4.16
Falco |22 |9.52 |15.32 |127 |4.23
Lucario |22 |9.52 |15.32 |127 |4.23
Ice Climbers |24 |9.30 |14.97 |130 |4.33
Ness |24 |9.30 |14.97 |130 |4.33
Olimar |24 | 9.30 |14.97 |130 |4.33
Wolf |24 | 9.30 |14.97 |130 |4.33
Ike |28 | 9.09 |14.63 |133 |4.43
Kirby |28 | 9.09 |14.63 |133 |4.43
Squirtle |28 | 9.09 |14.63 |133 |4.43
Link |31 | 8.95 |14.40 |135 |4.50
Luigi |31 | 8.95 |14.40 |135 |4.50
Peach |31 | 8.95 | 14.40 |135 |4.50
Snake |31 |8.95 |14.40 |135 |4.50
Wario |31 |8.95 |14.40 |135 |4.50
Dedede |36 |8.17 |13.14 |148 |4.93
Zelda |36 |8.17 |13.14 |148 |4.93
Ganondorf |38 |7.74 |12.46 |156 |5.20
Jigglypuff |39 |7.32 |11.78 |165 |5.50

This explains why Falcon appeared to be much faster than Fox--but as you can see, such is not the case.

Long ago, my brother and I made up a list of the SSB 64 characters' running and walking speeds. It's neat to see other people are interested in this stuff, too.
 
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