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bowser's castle bug (inside the stage)

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666blaziken

Smash Journeyman
Joined
Jan 26, 2013
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419
When I play as zelda, I teleport right before the thwomp hits me, and I aim towards the center of the stage; because the thwomp lowers my position on the platform, I end up going inside of the stage and dying.
version: homebrew (not on netplay)
 

Narpas_sword

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Dec 11, 2013
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Thanks for the report.

Looks to be caused by the way the stage guys implemented the Thwomp hazards. as it was our first venture to making our own hazards, something was bound to go wrong =p

The team are aware of it and are looking into a solution. Wouldnt hold my breath though, it's not a high priority.
 

666blaziken

Smash Journeyman
Joined
Jan 26, 2013
Messages
419
Thanks for the report.

Looks to be caused by the way the stage guys implemented the Thwomp hazards. as it was our first venture to making our own hazards, something was bound to go wrong =p

The team are aware of it and are looking into a solution. Wouldnt hold my breath though, it's not a high priority.
I didn't expect it to be a high priority, just something that if it could be fixed with little to no time, I wouldn't mind an easy fix.
 
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