Xtra_Crispy
Smash Cadet
- Joined
- Jun 12, 2015
- Messages
- 54
I just have a pocket Samus I use for certain matchups (Luigi and ICs) and I wanted to see if anyone else uses this. Basically, anytime I am on the ground and Luigi has the potential to wavedash in, I drop a bomb and get behind it. Since Luigi can't really approach from the air, he has to wait it out and can only really pressure with a fireball. This gives you time to do whatever you want (ie, charge charge shot, fire a missle) that is effectively safe. After the bomb blows up, you can tilt him away or lay another bomb. Luigi can situationally waveland across platforms to get around these, but you can cover that on reaction with a nair. It seems to just shut down a lot of his options. Plus, if you can super wavedash, that's a dirty mixup after conditioning him to wait for the bomb to blow up to punish.
This also works against ICs on similar principles and potentially forces desyncs, but they have more options to deal with the bombs.
This also works against ICs on similar principles and potentially forces desyncs, but they have more options to deal with the bombs.