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I can agree with this. Now that I think about it, Melee's menu was almost depressing. I'd probably take Brawl's cheery and "interesting" menu layout over Melee's any day. And I don't remember Smash 64's menu being that great either.There are big colorful icons with symbols and laid out in interesting formats, If anything, melees options felt more clinical.
Listen to this guy. And those backgrounds didn't fit with the theme music.They went for a more clean and friendly look, I like it.
The black background of Melee wasn't nice at all.
Haha, knew somebody would have mentioned Metroid.I'd rather have simple, bland menus than annoyingly "creative" ones like in Metroid Prime 2.
Yes, I thought that too... and then about the part in KAR were you could check your accomplishmens, and how to obtain certain things(the little boxes). Do you think that will be in Brawl?It was definitly inspired by Kirby Air Ride...
Infact, it looks just like it.... (With the exception of game modes, background, and different pictures)