fixed for great justiceRock Smash is a MK counter.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
fixed for great justiceRock Smash is a MK counter.
Err... no.Yeah, the matchup is supposed to be 55-45 in Snake's favor.
Yeah, if MK gets in his mach tornado and goes above her, up smash. its super effective.Squirtle
Jab > MKs ground game.
This is like AD's bread and butter. 1 frame jab beats everything. Jab him off level/into the air and follow up.
Dair > MKs shield. It almost always gets through.
With Squirtle just try and pressure him, if he stays in his shield for more than a second you can poke him, MK's shield is really terrible.
I also like to randomly water gun to mess up their spacing/annoy them.
Withdraw is surprisingly good for not getting gimped.
Do it when you are really high and save your jump and you will ALWAYS make it back.
Ivysaur = Dont play her in this match up.
If you do, only at high percents. Spam Ftilit Dtilt Nair and Upsmash.
Spam upair and dash attack.
TYPHDASH.
http://www.smashboards.com/showpost.php?p=6448061&postcount=30ERM I have a question and i dont care how dumb it sounds...which part of ivys body needs to hit the opponent in order to perform A n-air spike? Also what is type dashing? That's 2 questions.
yeah thats what i thought...They're nobs.
Because honestly, they're very useful moves, particularly Zard dtilt and Squirtle ftilt.
I'm in ur thread, stealin ur thunder.
There aren't side hitboxes with charizards side hitboxes, making it difficult to pull off, making upsmash or infin uair much for viable options.. Most people use Charizards down tilt because it is probably one of the best moves in his arsenal, I prefer the side tilt because it's just hilarious to watch. As for squirtle, I use the down tilt to get through shields, I'm not saying it goes through shields, the move lasts a long time so the opponent lets go of the shield button prematurely. If you haven't seen anybody use squirtles ftilt... that's just sad. It comes out fast, good for spacing, you can even infin them with it.I got one for you..
how come every pokemon trainer i see (not saying i watch good ones) never uses Charzars Utilt/Dtilt, or Squirtles Dtilt/Ftilt?
\=
I think it's because grabbing for Charizard is a lot quicker out of shield, and jabbing for Squartle come out 3 frames faster than f-tilt. Charizard's up-tilt is used when your opponent is directly above you and is really safe compared to up-smash; up-tilt is about as difficult to land as DDD's up-tilt I think, which may explain why some people never use it in some matches.I got one for you..
how come every pokemon trainer i see (not saying i watch good ones) never uses Charzars Utilt/Dtilt, or Squirtles Dtilt/Ftilt?
\=
no it's a sexy hyphen UPsmashso typh dashing is a sexy hyphen smash? That's all to it?
Because they simply don't know how awesome those moves can be. -Or- you're just not watching the right PTs ;<I got one for you..
how come every pokemon trainer i see (not saying i watch good ones) never uses Charzars Utilt/Dtilt, or Squirtles Dtilt/Ftilt?
\=
heh. spot dodge bullet seed is something I learned a few weeks ago. if you ask me any move that should be used after a spot dodge, it's that. >=D it owns and rocks my matches. You have a good point about the unpredictability of zards d-tilt. It's like my using zair with TL, cuz I rarely use it.Charizard's down tilt is the move that no one suspects, so it's great to see the look on their faces when they get killed by a bite to the ankles.
Ivysaur's up tilt isn't too well versed as the others. It's not as fast as the other too pokmon, it's a bit easier to block, but you can make it work. A good counter tends to be to spot dodge and up tilt with either Charizard or Squirtle, and with Ivysaur you spot dodge to Bullet Seed. If you try and spot dodge to up tilt with Ivysaur, there's enough start up time for your opponent to spot dodge or block, so look for other ways to use his up tilt.
her butt to put it plainly. if you go to training mode and have the CPU jump and use nair where her butt hits them, you should see the spike. or if you just wana practice with nair, just nair them up and DI foreward and then nair them when they are on her backside. theres a vid somewhere, showing this stuff. try it out, if not, look in the In Depth Analysis thread, and the Useful threads thread, should be something around there.erm I still need my othe question answered. What part if ivy initiates the n-air spike?
I wanna know how to be pro.
I like the spikes.
Pt is od.
okay I'll stop myself to seeming like a idiot and quit rhyming.
Demon the spike is caused by the lower back half of ivy's body's hitbox. For the most part people jus say the butt, but it is more her stomach or belly because to guarentee the spike you need to be above the enemy grinding ivy's belly with the opp's chest or high quaters. To fully get the best spike try insta tethering to n-air spikes off the edge, youll find that if you hit the opp as they raise vertically to recover you can always hit them with your belly and stay above them so that the spike occurs. Also guys remeber when n-air spiking you can DI and pull your Ivy away from the opp causing the spike hitbox to occur as one of the last hitboxes to strike your opp always resulting in a spike. So if you accidently hit them with too much of Ivy's n-air DI hard to the side and you can still pull out of the attack and cause the spike. Lol I love this spike and have basically worked on it till I mastered it so if you ever have questions about it please feel free to ask.erm I still need my othe question answered. What part if ivy initiates the n-air spike?
I wanna know how to be pro.
I like the spikes.
Pt is od.
okay I'll stop myself to seeming like a idiot and quit rhyming.
Pichu post this question on the combosaur thread cuz Pants does this all the time with general ease it seems like so if anything I would ask him for the full breakdown.How does one do the double nair. Is it a full jump immediatly followed by a nair, then another nair? I keep trying to do it, but I always hit the ground after the first nair too early to jump again.
yeah. It's begining to become second natured to me, but even so, I still need more practicedoing a double nair actually has 2 timings:
one when you whiff and one when you hit.
I use the x button to jump then slide my thumb to a as fast as possible, then you have to watch when the move ends and push the jump button. if done correctly you should dj instead of land. this can be done with bair aswell.
it takes some practice but eventually it becomes muscle memory.