Kei_Takaro
Smash Lord
Somehow, he sweetspots me alot <_<;;I actually saved a video of me playing Link last week against a Luigi. He got off a pretty fancy combo on me that ended in a sweet-spotted UpB.
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Somehow, he sweetspots me alot <_<;;I actually saved a video of me playing Link last week against a Luigi. He got off a pretty fancy combo on me that ended in a sweet-spotted UpB.
Problem is... How do they know when to use or or how to incorporate that data if it works?I'm no programmer, but I know for a fact that computers cannot be 100% random. In theory, the AI might "learn" by filling in data that you create (chaingrabbing, combos, etc) as a faux-random. I'm not saying learning from replays, but more of a "monkey see, monkey do" learning style.
...Who's game is this again?Computers can't be 100% random, thats true, but your theory is busted, unless you mean CPU's learning things during the span of one match, which could work, but is DUMB
Just to point out, that wouldn't work. Geno Whirl only becomes a kill move if you press the A button ONLY right before attack hits the opponent. If you press it too soon, it becomes weaker instead.@Shadic Geno example.
Are you sure the CPU isn't just spamming the **** out of the A button?
I see no reason to believe that the CPU actually acts according to how the moveset is set up.