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Bayonetta 2nd ABK - not getting it back after connecting the 1st

Flamegeyser

Smash Journeyman
Joined
Dec 7, 2015
Messages
248
Sorry for the late response, but if you wait too long for the 2nd side b, it won't be able to be done.
 

Zalezus

Smash Cadet
Joined
Oct 7, 2014
Messages
62
Location
Pittsburgh
NNID
Zal3zus
I believe the specifics on that is about 60 frames, which is about enough time for 1 or 2 aerials. You're gonna be more likely to get an ABK lockout if you use 2 aerials/specials in between ABKs and you DON'T buffer them (ex. ABK > Witch Twist > DJ Fair 1 > ABK should work, but w/ out correctly buffering and timing you "lose time" in frames and can get locked out.) 1 will always be fine considering the FAF on Bayo's combo aerials are all right around 30 frames.

In the link you posted Salem does ABK > WTw > DJ into the full Fair combo, which is well outside the 60 frame window. That combo kills, but is a suicide combo for that reason and also because you burn your DJ doing the Fair combo.
 
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