Link to original post: [drupal=681]Balancing Fox[/drupal]
Fox seeks to use speed to easily approach with chains of moves and strong vertical KOs.
Fox has difficulty with characters who are hard to KO vertically, as well as those that can easily combo him.
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+ Increase Down-B knockback.
+ Increase damage on all throws.
+ Increase damage on U-Smash.
Yeah, I brought the shine back. Sue me, it's largely a gimmick against most recoveries, not Melee 2.0 or any of that jazz. Otherwise, a small increase in damage potential is the only thing given to fox, his existing playstyle is fine. He's underplayed right now, but far from a bad character.
Fox seeks to use speed to easily approach with chains of moves and strong vertical KOs.
Fox has difficulty with characters who are hard to KO vertically, as well as those that can easily combo him.
<!--break-->
+ Increase Down-B knockback.
+ Increase damage on all throws.
+ Increase damage on U-Smash.
Yeah, I brought the shine back. Sue me, it's largely a gimmick against most recoveries, not Melee 2.0 or any of that jazz. Otherwise, a small increase in damage potential is the only thing given to fox, his existing playstyle is fine. He's underplayed right now, but far from a bad character.