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Aura Sphere Hopping / Chargeable Jump Cancel Hopping (NEW REPLY : NAME OF HOPS FOR EACH CHARACTER)

iiJjRr

Smash Apprentice
Joined
Dec 30, 2015
Messages
85
Some fighters like Mewtwo, Mario, Cloud, Sonic, Pacman, Wii Fit Trainer, R.O.B., Lucario, Robin, Samus, Sheik, Diddy Kong, and Donkey Kong can cancel their Chargeable moves with shield.

If you know anything about Aura Sphere into Up smash, this will be easy

I call the technique Chargeable Jump Cancel Hopping (CJCH)

This tech is pretty simple to pull off.

First, see if your character can cancel his/her chargeable move

EXAMPLE 1 :

Lucario can cancel his Aura Sphere

All you need to do is input this
:GCB:, :GCLT: :GCY: or :GCRT::GCY:, and press :GCB: again

Repeat this


CONFUSED?

Charge - :GCB:
Press - :GCLT::GCY: or :GCRT::GCY:
And when you see Lucario jump out of his Aura Sphere, press :GCB:

And then do it all over again



EXAMPLE 2 : If your chargeable move is different

Mario can cancel his FLUDD (but he charges his FLUDD with :GCD::GCB:)

Input this

:GCD::GCB:, :GCLT::GCY: or :GCRT::GCY:, and press :GCD::GCB: again


CONFUSED AGAIN?

Charge - :GCD::GCB:

Press - :GCLT::GCY: or :GCRT::GCY:

And when you see Mario jump out of his FLUDD, press :GCD::GCB:

I hope this technique is useful in tourneys or 1v1




When you mastered this you can input any aerial attack or special

Heres an example ( Lucario again )

:GCB:, :GCLT::GCY: or :GCRT::GCY:, and press :GCA:, :GCA::GCD:, :GCA::GCU:, :GCA::GCR:, :GCA::GCL:
:GCB:, :GCLT::GCY: or :GCRT::GCY:, and press :GCB:, :GCB::GCD:, :GCB::GCU:, :GCB::GCR:, :GCB::GCL:


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This technique can be used as mixups are mindgames
 

iiJjRr

Smash Apprentice
Joined
Dec 30, 2015
Messages
85
FLUDD Hopping

Shadow Ball Hopping

Limit Break Hopping

Aura Sphere Hopping

Thunder Hopping

Needle Hopping
 
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