S_B
Too Drunk to Smash
In case anyone is unclear on this, LM is countering Bowser's Usmash, which has an "autoguard" on it where it simply ignores (and subsequently plows through) a single hit while Bowser is rising in the animation.
I've Usmashed through many counters like this in the past (including LMs) and it never causes the opponent to freeze there for almost a full second with the hitbox of the counter still active, as we can see Falcon run over, shield, and the counter hits his shield.
What I suspect is at work here is that the KO punch should've rightfully been charged when Mac countered. However, Mac has to deal or receive damage in order for the meter to fill and neither one happened here. It appears as though the game's logic choked for a moment on a very rare situation.
But there's no question that this is NOT the norm, because Bowser would never be able to fsmash Mac after autoguarding his counter under normal circumstances.
I've Usmashed through many counters like this in the past (including LMs) and it never causes the opponent to freeze there for almost a full second with the hitbox of the counter still active, as we can see Falcon run over, shield, and the counter hits his shield.
What I suspect is at work here is that the KO punch should've rightfully been charged when Mac countered. However, Mac has to deal or receive damage in order for the meter to fill and neither one happened here. It appears as though the game's logic choked for a moment on a very rare situation.
But there's no question that this is NOT the norm, because Bowser would never be able to fsmash Mac after autoguarding his counter under normal circumstances.
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