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Thanks for the advice!First thing is to read the guides on Smashboards and also check out guides on Youtube.
Practice simple combos, movement, recovery, harder combos and so forth.
Once you feel comfortable try to face some people that are near your skill level.
Once you do well against them practice mindgames, advanced setups, reads and jab locks.
After all that it all comes down to playing smart. So get out there and show them what your made of.
P.S: Join the Captain Falcon Discord group, a lot of people can help you there.
Ahh... Well conditioning the player that you always do something. Then create a airdodge setup second stock to kill them with it. Captain falcon doesn't "flow". He traps.hardest part is probably hitting a knee consistently. combos to the knee usually aren't true and are usually read based or mix-ups
To add on and to discuss what Clell saidOkay I'm just going to throw some tips out there, not sure if I went a little too overboard but I think it should help, or at least help later on.
Learn to chain nairs at low percents, its a great combo tool if you can space it correctly, and trust me, you need to space it correctly because if you use it too close the jank hitbox will send the opponent flying backwards instead of in front of you, ruining the chain.
Also, learn and get down extended dash dancing and foxtrotting, it is an amazing tool in his arsenal to trick and trap opponents into unsafe moves that you can move in and punish. Try not to use it too much otherwise it loses its edge and becomes very predictable. I found EDD easier to learn than other tech because, for me, it was more about rhythm than muscle memory. Watch a video online and just try to use the sound you hear as a guide for timing. This doesn't work for everyone, but for me and my friends it was great.
Down Tilt is a kill move at (basing this on memory, might not be right but its close) 130% or above at ledges, sends the opponent flying horizontally, and its quick. Its also good for pushing your opponent away if you need some space at lower percents.
Up-tilt has a spike property at the heel, which I assume you already know, but throwing it out there just in case. Use it to edge guard people who recover high, or whose recoveries don't snap to the ledge (*cough cough* cloud). Keep in mind though its not easy to hit and its really easy to evade, but using it sparingly and you can catch people off guard and secure a stock.
And lastly, try to learn how to read air dodges, and punish them. I'm not going to get into them, but I suggest watching Fatality play falcon, great example for it.