let's take hyponosis. it has a 70% chance of putting the opponent to sleep.
is that random? no
and criticals ALWAYS have a chance of happening. its a %. and that % happens. its not random
but just in case you are, having a "chance" at something happening in a video game is random. A 70% chance of an effect in pokemon isn't like a 70% chance of rain. it IS random. The game doesn't tell you its going to be 7 burns then 3 not burns on your flamethrower for example. Tripping has a 1ish percent chance of happening each time you dash or turn around while dashing.
Tripping's set chance is 1% unless you're non-Icies and on ice. Data has been collected.
Also, at the above post (SMJ ninja'd me), what's the chances of winning the lotto?
mmhmm
SMJ stop pretending I'm arguing for you, lol.
The tripping thing... some guy back in 08 did a huge test to determine the trip rate under various circumstances and got ~.9%. We all rounded it up to 1.
If that's not enough for you, go ask over in Workshop General.
Well Pokemon never states the chance that moves will have their secondary effects as far as I know...
So that's a legitimate comparison.
doesn't really matter what the game tells us, what matters if what we can know.
Wait why are we talking about tripping?
I thought this thread was about LGLs.
Food promotes offence, you want control of the stage to maximise the amount you get.
I don't see how that's a bad thing, considering how much people complain about how Brawl is campy....
THIS, people always complain about how campy the game is and how new ways to stall pop up all the time. So far there is no way to stall while maintaining stage controls. Items originally kept that under control, and a mild item set would continue to do that without harming out way of playing.
Percentage leads force approaches. The player who approaches is usually at a disadvantage. If a player is behind in percentages all he has to do is either wait for the opponent to approach (putting him at an advantage) or wait for food to appear in front of him
If you are behind in percents and you manage to take stage control, then you deserve the food. The chances of you hiding by the edge and food spawning closer to you than to your opponent (who has stage control) is lousy. For every time food spawns close to your corner, it will spawn 4 or 5 times between you, in front of him, behind him, above him on a platform.
tripping, it either happens or it doesn't
50/50%
Oh so now you because you are wrong, you were just trolling?
@ Kaures, if I'm on the ledge recovering and Snake is on stage blowing stuff up like crazy, I may have to grab the ledge and wait for the right time to make it through. Or what if I am one of a dozen characters that suffers badly from RCO lag? Then I might need to be more patient on the ledge to recover. Its bad for the same reason universal LGLs are bad. Sometimes people just get screwed over for being patient on the ledge instead of stalling. I grab the ledge ALOT with Ganon when recovering, doesn't make it broken.
Lets ban spotdodging too because "OMFG THAT GUY WERE COMPLETELY INVINCIBLE FOR HALF A SECOND"