Kairyu24
Smash Cadet
- Joined
- Feb 7, 2016
- Messages
- 46
Since they fused it with endless smash, what results is something that is less then what the seperate modes used to be.
You're up against four instead of three AI's, and they are quite in your face combining several specialities at once with friendly fire off, so often you need to wade through a sea of hitboxes. When you KO something it both get replaced quickly, but the game also lags a bit because it's loading several fighters at once.
Old all-star could get hectic too, but it was a bit more technical in avoiding damage and having seperate battles, and some delay in the joining to help you out. Now you're often overpowered before you get to KO the whole roster.
And it doesn't have the fun of endless smash either. Unless you're really good it's harder to avoid damage since the enemy has full movesets. It's both harder to KO, and the old goal of avoiding too much chip damage is hard to meet.
Since I enjoyed both modes a bit in the past it's a bit frustrating, although I probably get used to it. A lot of the extra modes got simplified anyway.
You're up against four instead of three AI's, and they are quite in your face combining several specialities at once with friendly fire off, so often you need to wade through a sea of hitboxes. When you KO something it both get replaced quickly, but the game also lags a bit because it's loading several fighters at once.
Old all-star could get hectic too, but it was a bit more technical in avoiding damage and having seperate battles, and some delay in the joining to help you out. Now you're often overpowered before you get to KO the whole roster.
And it doesn't have the fun of endless smash either. Unless you're really good it's harder to avoid damage since the enemy has full movesets. It's both harder to KO, and the old goal of avoiding too much chip damage is hard to meet.
Since I enjoyed both modes a bit in the past it's a bit frustrating, although I probably get used to it. A lot of the extra modes got simplified anyway.