redcometchar
Smash Journeyman
Just wanted to share a few interesting ledge options I have been playing around with
I will refer to dropping of the ledge and double jumping as ledge hoping
Ledge hop rising laser to waveland back to ledge.
For those who don't know, wolf can haxdash. Not only this but wolf can add a projectile to this haxdash resulting in a seriously safe poke. Wolf can also wall jump into a wavebounce for added style.
Ledge hop wall jump immediate backair to ledge grab.
This backair is invincible and pokes people close to the ledge. by doing a shine turnaround or up b you can grab the ledge on the way down. Also if your perfect with your wall jump and back air, you can wavebounce laser waveland to the stage on the way down, or edgecancel side b instead.
Ledge hop wall jump up b down to ledge.
This will semi spike recovering opponents.
Ledge jump immediate shine jc platform waveland
This is useful because it allows you to shine close opponents while retaining your double jump. This allows you to escape to a platform.
Ledge drop Side b shorten pseudo moonwalk to ledge grab
This one is pretty well known at this point, but I wanted to put it here anyway.
I will refer to dropping of the ledge and double jumping as ledge hoping
Ledge hop rising laser to waveland back to ledge.
For those who don't know, wolf can haxdash. Not only this but wolf can add a projectile to this haxdash resulting in a seriously safe poke. Wolf can also wall jump into a wavebounce for added style.
Ledge hop wall jump immediate backair to ledge grab.
This backair is invincible and pokes people close to the ledge. by doing a shine turnaround or up b you can grab the ledge on the way down. Also if your perfect with your wall jump and back air, you can wavebounce laser waveland to the stage on the way down, or edgecancel side b instead.
Ledge hop wall jump up b down to ledge.
This will semi spike recovering opponents.
Ledge jump immediate shine jc platform waveland
This is useful because it allows you to shine close opponents while retaining your double jump. This allows you to escape to a platform.
Ledge drop Side b shorten pseudo moonwalk to ledge grab
This one is pretty well known at this point, but I wanted to put it here anyway.