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Action Queueing. Smash 5 Tech

Dark.Pch

Smash Legend
Joined
May 13, 2006
Messages
16,918
Location
Manhattan, New York
NNID
Dark.Pch
3DS FC
5413-0118-3799
So basically

It's buffering

Which was also in Smash 4
No, this does not work the same way. Smash 4 if you buffer something, you have to do it within ten frames of your current attack. With this, you do it at ANY point of your attack. This makes combos alot easier to do and not have to worry about a specific point to start inputting your attack.
 

Shieldlesscap

Smash Apprentice
Joined
May 28, 2015
Messages
139
No, this does not work the same way. Smash 4 if you buffer something, you have to do it within ten frames of your current attack. With this, you do it at ANY point of your attack. This makes combos alot easier to do and not have to worry about a specific point to start inputting your attack.
Yeah, it's still buffering, it's just a different kind of buffering. iirc people already made a thread about this too.

Still pretty cool though.
 
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