Darkmega
Smash Apprentice
- Joined
- Nov 6, 2009
- Messages
- 88
Would someone be able to give me a hand here for a quick bit?
Here at home I'm doing a snake PSA, it's a very basic one, only took me half an hour to quickly run through and fix up. except the problem is, saving said PSA gives me an extra 15 or so kb which makes the file not work on brawl cause of the limit. So I would like someone to quickly run through and do these few changes for me and save the file and see if it's Smash attacks itself giving the kb, or my computer is being stupid and I'll have to figure something out.
Changes:
downtilt creates a super scope in his hand
1st hit of side tilt deals 2 damage and gives dizzy, 2nd hit of side tilt doesn't attack but uses catch animation to create a sticky bomb for snake.
Upsmash first hit grounds people
all air moves are double frame speed, same with the grabs. Pummel deals 5 damage per hit
uptaunt 1 gives motion sensor bomb, uptaunt 2 gives deku nut, side taunt 1 gives pitfall, sidetaunt 2 gives freezy.
down taunt 1 makes him invisible which doesn't remove at the end of the taunt, down taunt 2 makes him visible again.
He's suppose to be an "expert trapper" character idea for my "team fortress" brawl characters... and those were his changes to make him a trap laying stealth character, sort of a spy character... -.- So anyway, thank you to anyone who would do these changes and see if the file size sky rockets to an useable level for me so I know whether it's just me or PSA itself.
Here at home I'm doing a snake PSA, it's a very basic one, only took me half an hour to quickly run through and fix up. except the problem is, saving said PSA gives me an extra 15 or so kb which makes the file not work on brawl cause of the limit. So I would like someone to quickly run through and do these few changes for me and save the file and see if it's Smash attacks itself giving the kb, or my computer is being stupid and I'll have to figure something out.
Changes:
downtilt creates a super scope in his hand
1st hit of side tilt deals 2 damage and gives dizzy, 2nd hit of side tilt doesn't attack but uses catch animation to create a sticky bomb for snake.
Upsmash first hit grounds people
all air moves are double frame speed, same with the grabs. Pummel deals 5 damage per hit
uptaunt 1 gives motion sensor bomb, uptaunt 2 gives deku nut, side taunt 1 gives pitfall, sidetaunt 2 gives freezy.
down taunt 1 makes him invisible which doesn't remove at the end of the taunt, down taunt 2 makes him visible again.
He's suppose to be an "expert trapper" character idea for my "team fortress" brawl characters... and those were his changes to make him a trap laying stealth character, sort of a spy character... -.- So anyway, thank you to anyone who would do these changes and see if the file size sky rockets to an useable level for me so I know whether it's just me or PSA itself.