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Ok the spear idea is brilliant. I’ve never been big on the boomerang since that boomerang really hasn’t been relevant since the first dungeon of twilight princess. I really think that would be awesome if you could come out with the side special that was just a multi jab spear, and have it break and they go flying. That is cool! Bombs would be a no brainer to switch, bow is still relevant, but I would really miss the spin attack. Leave a jump and paraglide to Toon link’s deku leaf.Right off the bat, if he keeps the boomerang, it'll no longer be the Gale Boomerang. But honestly, does he still need the boomerang? Or can we replace it with one of the many other weapons from BotW? Perhaps he uses one of the different rods? Maybe he temporarily induces Stasis on an enemy in range? What if he chucks a weapon? What about the Sword Beam, the oldest of Link's abilities other than "stab" that also makes an appearance in BotW?
There's so much potential with what he can do now that I'd be kind of disappointed if they tried to keep him exactly the same. I mean, they already have to go out of their way to animate him as a right-hander and with completely different items (like the Rune Bombs, and lack of hook/clawshot), why not give him new animations to boast about? Like, give him back his rapid jab that he had in 64 and Melee, but have him whip out a spear to perform it. When the jab uses the finisher, the spear could shatter like in BotW and launch the foe.
There's so much he could do, I don't want that sort of potential to be wasted on playing it too safe.
I hear that. I'm not a fan of multiple Links (or anyone), but I don't wanna lose current Link. If BotW Link becomes a thing, I really hope there's a classic Link somewhere in there.Aa much as I hate one character having multiple slots, this may be an acceptable case. The four powers from BotW translate so well to smash specials (neutral would be a Daruk reflector, down a Mipha healing move, side Urbosa’s fury and up Revali gale), but Link has a defined moveset from the three previous Smashes.
Or hey, bring on the custom specials that are more than just ‘same thing but bigger and slower’
*loads rifle*All I wonder is, since this will be BotW Link, could they replace his bombs with remote ones nya? And with the paraglider possibly becoming his recovery... could Link become the next snake!? Shoot me
Not even a joke, that is probably the most popular costume in the game. I just doubt it for some reason. Sakurai is more into over-sexualizing the ladies.For alternative costumes, BotW Link, if he's gameplay-wise the same character as good old Smash Link, will probably have alts on his own, similar to how Wireframe Little Mac has his own set of costumes. But even with the wide variety of outfits in BotW, I don't have huge expectations beyond recolors; these might be reference other outfits from BotW but I'm not expecting them to be changes of the actual model (like how SSB4 Link has an alt representing his starting clothes from SS but only its colors and not the actual outfit).
But what if there's one token exception like Shulk? Maybe you're expecting Link to have an underwear joke costume like Shulk this time? Well, he probably won't, because asides from being redundant, there's an even better opportunity at giving Link a joke costume... (BotW spoiler)
Yes.Gale Boomerang is gone, that's a given. Which is great cause the weapon was never all that iconic anyway.
I do think that his moveset will be more or less the same as before however.
B: Will definitely be the Bow. And most likely it'll have aerial properties this time. And it might have some slight auto-tracking properties from the air even. Am not sure if they are gonna use regular arrows or other forms or a randomised arrow any time you pull the Bow.
Side B: Giant Boomerang? Link throws his Giant Boomerang in a BOTW fashion. Strong knockback and damage.
Down B: Remote Bombs: Bombs with more damage and knockback probably
Up B: Well if this isn't the damn Spin Attack I'll go mad... Spin Attack is just TOO iconic to be cut from Link's moveset entirely. If nothing else, Spin Attack should be a Down Smash or something if Up B is gonna be Revali's Glade for example.
I never really thought of Magnesis replacing Clawshot (sorry if it was mentioned before I haven't been paying attention), but it'd be a good use for it. Remote bombs make sense, and while they change the playstyle, it's nothing to drastic. Honestly I don't see what they're going to replace his Boomerang with. Even if they don't play a big part in BotW, they're still there.The only things I'm really expecting is changes to the clawshot, and maybe to the side B and down B. Ultimately, I doubt they're gonna do a major rework of the character, just an update to better justify his new look, like they did when they gave him the Gale Boomerang back in Brawl.
I doubt anyone would disagree that his standard A moves still make perfect sense. He still uses the same weapon, so there's really nothing to adjust there unless it was something they wanted to change anyway (like they did with the dash attack in Sm4sh), but I'm not expecting to see anything BotW-specific on his standard moves.
Down and side B's can still work within the BotW aesthetic. Obviously, bombs need a visual update, and they'd need to turn the Gale Boomerang back into a regular boomerang. Or maybe even use a new kind of boomerang entirely, I could totally see them use the Giant Boomerang for a slower, stronger projectile. Would be new, and it would still keep the move different from Toon Link, assuming he's also returning.
The real question is whether or not they're gonna make bombs work differently. It's already happened before with the Gale Boomerang, so why not? Having to manually detonate bombs would already by itself be a massive change to Link's playstyle. Another possibility is playing around with the idea of having square and round bombs. Like, he could go all Peach and pull one or the other randomly and they could have different properties. Squares stay in place when thrown, rounds roll out for a while and might even fall off the stage. Or they could work like Samus's missiles, where you get a different bomb depending on smashing or tilting down+B. In the end they'd deal the same damage, just like in Breath of the Wild, the difference would be in how they move. Combining this with self-detonated bombs would turn Link's down+B into a ridiculously strategic move, I think it'd be pretty fun to see!
I totally support replacing the clawshot by magnesis too, but considering the change would probably only be visual, there's really not much to talk about. Unless they make it Link's new side B or something.
Also, on the up+B.
They're not gonna change the Spin-Attack, come on. I know, Revali's Gale is a thing now. But really, the Spin-Attack is by far Link's most iconic sword move. It's appeared in every single main-series Zelda game since A Link to the Past and it's still as relevant in Breath of the Wild as it's always been as one of the main combat options. It's not gonna go anywhere.
My biggest reason for a change is just because Link has always been low/mid tier, and I'd like to see one Smash game where he's at least upper-mid tier.The only things I'm really expecting is changes to the clawshot, and maybe to the side B and down B. Ultimately, I doubt they're gonna do a major rework of the character, just an update to better justify his new look, like they did when they gave him the Gale Boomerang back in Brawl.
I doubt anyone would disagree that his standard A moves still make perfect sense. He still uses the same weapon, so there's really nothing to adjust there unless it was something they wanted to change anyway (like they did with the dash attack in Sm4sh), but I'm not expecting to see anything BotW-specific on his standard moves.
Down and side B's can still work within the BotW aesthetic. Obviously, bombs need a visual update, and they'd need to turn the Gale Boomerang back into a regular boomerang. Or maybe even use a new kind of boomerang entirely, I could totally see them use the Giant Boomerang for a slower, stronger projectile. Would be new, and it would still keep the move different from Toon Link, assuming he's also returning.
The real question is whether or not they're gonna make bombs work differently. It's already happened before with the Gale Boomerang, so why not? Having to manually detonate bombs would already by itself be a massive change to Link's playstyle. Another possibility is playing around with the idea of having square and round bombs. Like, he could go all Peach and pull one or the other randomly and they could have different properties. Squares stay in place when thrown, rounds roll out for a while and might even fall off the stage. Or they could work like Samus's missiles, where you get a different bomb depending on smashing or tilting down+B. In the end they'd deal the same damage, just like in Breath of the Wild, the difference would be in how they move. Combining this with self-detonated bombs would turn Link's down+B into a ridiculously strategic move, I think it'd be pretty fun to see!
I totally support replacing the clawshot by magnesis too, but considering the change would probably only be visual, there's really not much to talk about. Unless they make it Link's new side B or something.
Also, on the up+B.
They're not gonna change the Spin-Attack, come on. I know, Revali's Gale is a thing now. But really, the Spin-Attack is by far Link's most iconic sword move. It's appeared in every single main-series Zelda game since A Link to the Past and it's still as relevant in Breath of the Wild as it's always been as one of the main combat options. It's not gonna go anywhere.
As much as I'd like to see a higher tier Link (or Zelda, or Ganondorf), I don't really want him to change much. He could get buffs for attacks, sure, but the whole Tier list is biased towards the speedster-type characters, so characters like Fox or Shiek will always end up higher tier than characters like Ike or Bowser.My biggest reason for a change is just because Link has always been low/mid tier, and I'd like to see one Smash game where he's at least upper-mid tier.
I'd love for Gdorf to get a new moveset too. My problem is, we already have Toon Link who uses the moveset much better, so why not differentiate BotW Link with a new moveset? The people who preferred the old moveset can use Toon Link, while BotW Link can feel less like a clone character and more of his own. Honestly, I'd love to see little to no clone characters in Smash 5 if possible. Of course, I'm considered a casual player, so I'm not a fan of the whole "similar moveset with different physics" thing that some other people are.As much as I'd like to see a higher tier Link (or Zelda, or Ganondorf), I don't really want him to change much. He could get buffs for attacks, sure, but the whole Tier list is biased towards the speedster-type characters, so characters like Fox or Shiek will always end up higher tier than characters like Ike or Bowser.
I think even if he got a ground-up redesign for BotW, it wouldn't really affect tier standing unless they inexplicably made him a Yiga warrior.
His moves can still be buffed or made safer on blocks without changing him too much. I think this is a common question even in the Zelda and Mario threads: how much should one (granted a very recent and successful one) game affect a unique moveset they've had since Smash 64?
When Brawl was made, Mario had only one new move (FLUDD), replace a dspecial, and people were a bit annoyed about the loss of the Mario tornado. I think the same is relevant here - if only one outdated move for Link got changed, and the consensus here is that the side special be that one, how would that affect things?
Of course, the Ganondorf thread is asking the same question, but people are more in support of overhauls there to divorce him from Captain Falcon.