Data 6IV Naive - Greninja Frame Data

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#41
There are still some errors in this OP, I will list them for you.

Weight: 94
FF speed ranking: 4th
Jab 2: Hits 3-4
Jab 3: Hits 5-9
WBKB for the first 2 hits of bair: W: 0/100/130, W: 0/105/140
Uair: Hits 7-17
Dair FAF: 57
Sub: FAF 65
Sub attack: has numerous errors, check the page so I don't have to list them here
 
Last edited:

bc1910

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#43
Does anyone have the frame data for the newly buffed Ftilt?
 
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Lavani

Indigo Destiny
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Oct 24, 2014
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7,145
#44
Does anyone have the frame data for the newly buffed Ftilt?
It was -10 frames (new FAF 42→32), I've updated the OP.

EDIT: Or apparently it's -9, I'll trust the guy that had a better recording than me. Re-updating!
 
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LordWilliam1234

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#45
Hello all. Just wanted to share my updated frame data sheet for Greninja. Has stuff for the customs as well as data on block.

If I missed anything or you think I could add something, let me know. I can update my sheet with the proper invincibility frames from this OP, as I only got it via counting the invincibility flash, which isn't 100% accurate.
 

Space thing

Smash Apprentice
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#46
Hello all. Just wanted to share my updated frame data sheet for Greninja. Has stuff for the customs as well as data on block.

If I missed anything or you think I could add something, let me know. I can update my sheet with the proper invincibility frames from this OP, as I only got it via counting the invincibility flash, which isn't 100% accurate.
Down taunt has +5/-3 on shield? Lmao. Nair being 0/-8 is also interesting. Good stuff man!
 

LordWilliam1234

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#47
Just remember though that for the block advantage on air attacks, it assumes you hit it as close to the ground as possible, so you land on the next frame. The higher you are, the worse your advantage is.
 

FullMoon

i'm just joking with you
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#48
@ LordWilliam1234 LordWilliam1234 Could you test something for me please?

I want to know if there's a noticeable difference in frames when Greninja deals the blow to the opponent with Substitute. Like, when he does it Upwards he spawns right inside the opponent, but when he does it from the sides he starts a bit away from them, so it probably takes a little longer for him to actually hit them.

I wanna ask if it would be possible for you to test and see if there's any noticeable difference between the directions, I would do it myself but I'm pretty bad at it.
 

Megamang

Smash Lord
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Apr 21, 2015
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#49
While we're at it, does anyone know the kill confirm from substitute? I read you can do diagonal upwards into uair for a kill, but it never works for me. Straight up does, but it seems like their DI would have to fail and their airdodge would have to be late.

Maybe at the perfect damage uair would work, since the hitstun would be enough. Anyone have luck with this? I would have won my last tournament set, I hit a counter at 70% with almost full rage =[
 
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