- Joined
- Feb 1, 2019
- Messages
- 73
Here's the full patch notes if you haven't seen them:
3.0 Patch Notes
Highlights for Ike:
-Ike received no direct buffs or nerfs
-Projectiles nerfed across the board against shields (indirect Ike buff)
-Parrying (perfect shielding) projectiles buffed across the board (less lag, also an indirect Ike buff)
Overall I'm pretty pleased, Ike was in a good spot before and he'll still be good in 3.0. The projectile nerfs are a good indirect buff to him and all non-projectile characters. I do wish they extended the range on his dash grab like they did for Chrom, Lucina, Marth, and Roy but at least there's no nerfs! What do you guys think?
3.0 Patch Notes
Highlights for Ike:
-Ike received no direct buffs or nerfs
-Projectiles nerfed across the board against shields (indirect Ike buff)
-Parrying (perfect shielding) projectiles buffed across the board (less lag, also an indirect Ike buff)
Overall I'm pretty pleased, Ike was in a good spot before and he'll still be good in 3.0. The projectile nerfs are a good indirect buff to him and all non-projectile characters. I do wish they extended the range on his dash grab like they did for Chrom, Lucina, Marth, and Roy but at least there's no nerfs! What do you guys think?
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