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  • Had a cartoonish moment earlier, where the soap bar I was washing my hands with slipped out and skipped across the sink and ended up in the toilet. It opened up an interesting question.

    If soap is technically anti-bacterial, would you still be comfortable using a bar of it, if it fell in the toilet or a similarly dirty place or would you dispose of it?
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    StoicPhantom
    I ended up tossing it since there wasn't very much left. Just found the idea of it amusing.

    Coolboy Coolboy I ran out of the liquid soap and it seems to be sold out everywhere.
    Perkilator
    Perkilator
    A cartoonish moment I had back in October was when I was trying to use a Round Table Pizza bathroom because I had an accident in my pants, and then I dropped my sunglasses in the toilet and then grabbed them out.

    And this was before I took the bus to college.
    Pokelego999
    Pokelego999
    I remember I once rolled off my bed and didn't realise it. It was exactly like a cartoon. I looked down, looked up like "oh dang" and then fell on the floor.
    Then there was this time on a plane where we had some pretty bad turbulence, so bad we had to hold on to the seats to stop ourselves from bouncing around everywhere. I had a cup of water. The water splooshed up, just like a cartoon, in slow motion, than splooshed down.
    Was about to drop Game 3 of a bracket match and I was annoyed, like usual, but I somehow managed to shut off my brain even further and somehow win.

    I was two stocks down.
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    StoicPhantom
    Sounds like you might be improving little by little. That's basically how progress on the mental side is at the end of the day.
    I'm afraid I'm not good enough for Zelda.
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    StoicPhantom
    Eh, it just takes a monumental amount of time and practice to do well with her. Not to mention a really good handle on the game itself. She's willing to wait though.

    And it might be more that she just isn't a good fit for you on a playstyle level. Sometimes opposites attract and it's hard to make it work out.
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    Oz o:
    Oz o:
    Are we still talking about the game. (,:
    I forgot how to play a game. I rarely seem to just play, and only enjoy when things go my way. When they don't, I'm usually bumbed about it.
    Do the best in the world play a game, or is it partly obligation to do well? At least I don't have the pressure of reputation or losing actual money from it (well, not gaining, in this case).

    I was just playing like two hours ago, and I realise how heavy my head was feeling from all the external thoughts (like not from the game itself). My mind gets unquiet when I start doing things wrong, like the whole concept of "Self 1 vs. Self 2". I started doing far far better when I somehow managed to quiet my mind down and started pressing more buttons instead. Apparently beating a moderately decent Wolf requires even better button mashing on one's part.
    Oz o:
    Oz o:
    ...he just keeps crashing the car into the wall?
    Oz o:
    Oz o:
    That's basically a metaphor to my life.
    S
    StoicPhantom
    Most of the AI do, especially the cops, but this AI ended up being too smart or the game does some shenanigans and resets him when he's not in your view. But it does wig out and send him crashing into a tree or building if there are too many cars around though and I ended up finally beating it when he crashed into both.
    Smash is so unmotivating at times.
    Where is the middle ground?
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    StoicPhantom
    I don't think there is a middle ground. I either get invested so much I have to force myself to quit for a bit or just lose almost all interest for an extended period of time after I quit for a while.
    Oz o:
    Oz o:
    I wasn't specific enough. I meant to say, the middle ground between enjoying, but not to the point you're all "casual" and don't care about improving. I feel that if I relax, I don't care about improving as much?
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    StoicPhantom
    I guess that's relative to what you are wanting to improve. Focused practice is important, but relaxed play technically still counts as repetition. There's quite a lot of facets you train and learn just simply playing a match regardless of your mental state or your opponent's skill level. For instance, I like to take Lucas for a spin through no team attack QP doubles on occasion. That's technically an entirely different game mode, with different skill sets, but it helps train my overall awareness.

    So I play as a way to decompress and relax, but it is also at the same time stressing my awareness of the battle and I have to watch not just both opponents and any projectiles, but my teammate as well. It's more pressure than you would get in a 1v1, but that means you won't feel as stressed in 1v1 as well.

    So I guess that would kind of be a middle ground maybe? Not necessarily something I can do all the time, but often enough that it keeps my overall mood towards the game balanced.
    If you want to get better at Teleport Canceling on BF layout stages, you probably might want to pick up Wavelanding. I don't know any faster way of getting up a platform and repositioning comfterbly, and Wavelanding does it. BF seems one of the better stages for this, if you ask me. You have a lot of room to practice on Quickplay, and there's at least 2-3 places where you can do it consistently without it having to affect your stage control or momentum, vs. stages like PS2, FD and Kalos. While they're risky here, they're at least the easiest to get the timing down.

    The ones in Smashville are probably less risky, but they require strange Qs, like Zelda having to face exactly in a certain direction (looking towards the ledge and entering teeter animation), and even timing your FH AND Up B with right timing.
    S
    StoicPhantom
    I've been forcing myself to take a break so that my hands don't fall off, but I did dabble a little bit in at least getting used to the ground ones. I'll try them more seriously when I get back.
    Oz o:
    Oz o:
    What ground ones.
    S
    StoicPhantom
    I mean the ones you can do from center stage along the ground. Not ones started from the air. Those are the only ones I've gotten somewhat consistent before I took a break.
    Made a post on Twitter showing my 300k GSP, and how I could settle for being a mediocre wifi Zelda, but that's the price of innovating and actually pushing beyond your comfort zone. I'm sure other mediocre Zeldas are very comfterble just spamming specials on wifi, but I always make an effort to go beyond it. At first, it didn't seem to kick off, and I was feeling understimated.

    Going out of your way to try new things, potentially not only risking losses, but also looking stupid. It's pretty hard for someone of my ego.
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    StoicPhantom
    Even at higher GSPs, this is more or less true. You get to a point where the algorithm can't match players of equal or greater skill to you, so all that's left is just to try new things.
    Felt the power with no limits
    Unstoppable, no gimmicks
    Everything I did they were down with it
    As long as I produced big figure digits
    So many clowns came for visits
    Getting fooled by what I exhibit
    Like KG big ticket
    But never gave them more than ten minutes
    Bunch of bigots
    I think I ran into that kid that's been blowing up top players yesterday on Elite Smash. Didn't really connect the dots then, but remembered his name because he was a really good Pokemon Trainer that I lost to by a hair IIRC. I saw him in a video today and recognized the name because it's pretty unique. Went back through my recent players list and his name is there with the same avatar. He doesn't have a stream video to be sure though unfortunately. Interesting if that was really him.
    I really hate looking like a dumbass that doesn't know how to play when I want to prove something. Half the time I don't even feel like I'm legitimately being outplayed, it feels like I'm 2-stocking my own self by something I didn't even want to do in the first place (well, tons of them, actually).
    Katy Parry told me he used to frequent this place, but he also got fed up with all the negative people saying Zelda is bad.
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    StoicPhantom
    I only stuck around out of sheer laziness lol. Too busy most of the time to be jumping from forum to forum/social media.
    I recognise my combos aren't perfect true combos, but I also don't thikn they're anywhere as situation as some might think. People who think "just tech bro" don't realise you can punish even that. Teching isn't even the very best option. There are many, and you can still read them and extend the combos in different ways.

    A friend makes it seem as if you can only play wifi-like defensive/Ven Zelda or full aggression like I do, but the perfect Zelda player will just know how to punish heavily off of normal things, like spotdodging, rolls, airdodges, etc. No one is perfect, so it's not like the opponent will know every single variable of these combos.
    S
    StoicPhantom
    There's an irritating aspect of people that mostly delve into theory, where they think fighting games can be boiled down to "Medium Risk/Low Reward" and numbers in general and there's objective rules. That's true to some extent, but there's a big human component part to it that deals in more esoteric aspects that can throw a wrench in those models. Things like intuition and player error do exist. There are a lot of times people do things that "shouldn't work" or "breaks the rules" and that stems from actually being good at the game.
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    Oz o:
    Oz o:
    MKLeo himself, once referring to Byleth's Up B said "garanteed combos don't matter, it's about the DI mixup (possibilities)". A garantee is obviously a good thing, but then you're also completely disregarding a potential massive reward because you won't even try to deviate. The Zelda players themselvse were saying ven admits his habit of never comitting as a sort of weakness, and one French Zelda player told me he likes how I can make something big out of an advantage phase.

    It's really funny when people call me out when I show them stuff, but then I literally have other instances covering that exact same option.
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    StoicPhantom
    Pretty much. Wolf has lots of good true combos at lower percents, but has to fish for kill options at higher percents. Phantom keeps the same options all the way through the percent range, so even though they aren't true, it gives Zelda a wide range of possibilities.
    Played some people that were in the 6.850 GSP range when I wasn't in Elite. Managed to beat one of them and his GSP went down by only a few hundred, while mine went up only a couple hundred thousand. Not sure if this was a glitch or what.
    I'll still never understand why most Zeldas charge Phantom right after killing an opponent. It does literally nothing to them, and you've just used up your cooldown for that.
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    StoicPhantom
    Some fast characters annoyingly use that invincibility to blitz for a free stock or combo, so I sometimes do it to use as cover. It depends on the character, but some good ledge trappers make it dangerous to go to the ledge and Zelda is not quick enough to run.

    Although I do have it face offstage sometimes and that can make them hesitate to pursue me.
    Oz o:
    Oz o:
    Just run off to the ledge, she's pretty safe there.
    S
    StoicPhantom
    Eh, it depends. I would want to stay off the ledge as much as possible against a Lucina that's worth her salt in ledge trapping for instance. Hiding behind Phantom can slow her down until the invincibility wears off or at least distract her a bit.
    S
    StoicPhantom
    It's pretty amazing that you did that almost entirely with Up-B.
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    Oz o:
    Oz o:
    I've been fishing for a Telecancel play for the last two weeks or so. Something was bound to happen, eventually, and I sure as hell didn't expect that to happen. I did Teleportcancel > Kick, but I wasn't really satisfied.

    I actually kill myself a lot, but I can get them consistently when my play just flows (without forcing it).
    Oz o:
    Oz o:
    That was also a pretty good Falco, surprisingly.
    Went from completely discarding Teleport Cancels to actually trying to master them, all thanks to Katy Parry. He really does make them look viable, and it's not just for show. He went on a couple of pointers about how it's actually really good at ledgetrapping all the way from centerstage.
    I accidentally bailed on a ZSS after barely beating him (by something incredibly dumb too, he had a whole stock over me). I wanted to press back/B to get the replay, but accidentally turned the rematch down.

    You know what they say, either you die young, or live long enough to see yourself become what you most hate. :D
    Played my friend who's the best player from Peru earlier. I feel like I did a lot better than first time, and even got some clips off of him.
    Playing 1v1:*Grumbles on occasion about a dumb ruleset*

    Playing Doubles:*Endless FFA*

    Mode integration was a mistake.
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    MilkCalf
    MilkCalf
    Can't have Lylat Cruise, pokemon stages or both battlefield and final destination without every single other stage too. Very fun...
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    StoicPhantom
    He has fun reactions. Did you send him that clip or did he see your Twitter?
    Oz o:
    Oz o:
    I showed him the clip on the stream, and he was just like "yeah pass it so we can show it on stream", which was really cool of him.
    I asked around, and apparently the reason why people do that dumb thing of winning (or losing) and leaving...is because of their precious GSP. Apparently, when you win the first time, that's when you get the most GSP, so I assume it's partly that they don't want to risk a second time.

    It's pretty pathetic, actually. And people wonder why I don't care about that dumb """"""""skill""""""" system.
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    StoicPhantom
    It gets a little annoying always needing to wait and connect to another player or when you feel like you can adapt and then they just up and leave before you can. I always try to rematch at least once to give my opponent a chance to adapt, unless they are really laggy or I've played against their character a billion times already. It's not like you can't make up any losses eventually anyways, so they are really only hurting themselves at the end of the day.
    Oz o:
    Oz o:
    It's as you say. It also bugs me, if only because it's sometimes hard to find opponents at like 5-6 a.m... I mean, who else are they expecting to find? Sometimes you get paired up with them again, I win easily and give them the same treatment- or not, I tried to be the better man, earlier.

    I also rematch people, unless they're significantly laggy or play absolutely obnoxious (i.e spamming FSmash or something dumb like that).
    S
    StoicPhantom
    Played some doubles today and this is especially annoying because it's really difficult and time consuming to get into another one sometimes.
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    StoicPhantom
    I should probably clarify I don't mean true, but one off of reads and specific spacing. Looking back at it, I managed to space it a way that let me fast fall to the top platform, but I was a little slow on the next one and he got an airdodge. I feel like had I been a bit quicker, I probably could have pulled it off. Maybe not so true, but a frame trap.
    Oz o:
    Oz o:
    You know what? Nevermind... it might be a thing, at least somewhat:
    https://twitter.com/Alo_SSB/status/1236813271564517377

    That almost looks real. I tried it out a couple of times, and the last hit doesn't seem to register as "true", but it seems like it's just barely off.
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    StoicPhantom
    I know I've gotten one on a Ganondorf prepatch before, so I feel like there is one with the correct spacing, I just don't know what it is.
    Do you like Peach and Daisy? They would probably really train your coordination if you manage to get ahold of their insane combos. I like Daisy mostly as a character, and I sometimes feel I'd like to try her out, even if it's just for fun. I can see myself doing some Samsora **** if I put my mind up to it.
    S
    StoicPhantom
    And yeah, you're correct on Sheik. It might seem like you can be aggressive with that frame data but the constant disjoint mashing makes it difficult to do that. You got to be able to weave in and out of that contested space and bait your opponent into whiffing. That's the difficult part about playing Sheik, is being able to operate that close to your opponent's hitbox, while making subtle movements to coax them to you or to get in on the opponent's space.

    I kind of make up my own strings, but I should probably formally learn the combos. It's so hard to play Sheik online and lag can sometimes make it really difficult to do anything in advantage. If you don't make the most out of advantage, you're opponent can go even on punishing your whiffs and Sheik dies much earlier. That's why everyone mashes all the time against Sheik online.
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    StoicPhantom
    Am having the same trouble with dealing with mashing as Peach as a I am with Sheik though. Both characters are pretty technical in their spacing and difficult play online.
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    StoicPhantom
    Practiced some float cancels and I can do Nair cancels fairly well. The issue is actually doing in a match with all the mashing shields and rolls. Nothing but sword characters today and it's hard to get in. Some people literally just shield even though I grab them constantly because they're so afraid of those combos.
    I got my ass kicked my a pretty damn good Lucina player, but there was definitely a noticeable lag (he is from the U.S). Like I mentioned earlier, it's one of these good players that really know how to take advantage of pressing buttons. Like, not mindless sasquatch button pressing, but like actual fast and timed, you can actually tell. Makes hell of a difference when I play very reactive and even somewhat aggressive.

    but

    I got one hell of a clip, and it kind of made all the losses worth it. :D I went kaioken or some **** and 2-stocked him with a 0-death I don't even know.
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