Only took me a month to get my Switch, thankfully. Far better than having to wait year and a half for my Wii U back in Smash 4 (though at least I could practice with friends and Bowser/Yoshi are far more basic).
I can help you with a lot of those. I tend to play fast characters and high/top tiers a lot, so I know how to fend for myself. You'd have to show specific videos and instances where you feel you struggle the most. A lot of what I do is somewhat mixup-dependent and sometimes less conventional, but it might help a lot more. I always see the parallels of when I mained characters like Bowser and Corrin, and how people always played more defensive but still struggled with a lot of these rushdown characters. Sometimes you just have to get hit. As I always say, you're going to get hit either way, so you may as well make them count.
I can help you with a lot of those. I tend to play fast characters and high/top tiers a lot, so I know how to fend for myself. You'd have to show specific videos and instances where you feel you struggle the most. A lot of what I do is somewhat mixup-dependent and sometimes less conventional, but it might help a lot more. I always see the parallels of when I mained characters like Bowser and Corrin, and how people always played more defensive but still struggled with a lot of these rushdown characters. Sometimes you just have to get hit. As I always say, you're going to get hit either way, so you may as well make them count.
I also need to experiment with placing Phantom on platforms and in the air. Aerial and spacing monsters, like Yoshi and Greninja just completely total me and characters like Peach/Daisy are difficult to deal with when they float. I need to figure out how to deal with those types of characters that normal Phantom can't deal with. If I can shutdown their aerial movement, I'm hoping those MUs will improve significantly. Although, I think we might just be screwed on Greninja, that character is bonkers. It's just really difficult to do the drop down Phantom displacement on Platforms, I can't really comprehend the timing and I think putting them there normally will be too slow. We'll see I guess.