thankfully no, the blindspot did not get bigger. The 0.5 z change affected the outermost one, which is not involved in why there's a blindspot. It gave us a minor range increase
While cool there's still a thing known as a Mario-wide blindspot. And it shouldn't be THAT hard to fix really. If the innermost hitbox received a stretch coordinate to make it reach farther inward that could solve the problem itself.
While cool there's still a thing known as a Mario-wide blindspot. And it shouldn't be THAT hard to fix really. If the innermost hitbox received a stretch coordinate to make it reach farther inward that could solve the problem itself.
Figures that we get a small nerf in exchange for a buff lmao. I wonder why they didn't at LEAST fix the blindspot. Makes me think it's fully intentional for some dumb reason.
Also since they moved the hitbox forward 0.5 units...does that mean the blindspot is even bigger?