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  • I've always been under the impression that if a Genshin Impact character other than the traveler were to get into Smash, it would be one who is either a fan favorite or has a significant impact on the game and it's story. Or both.

    Problem is, my lack of involvement with the Genshin community has me unsure as to who counts in that regard.

    There are 8 characters that I think are at least fan favorites, but again, I don't know for sure. I was hoping there would be some Genshin fans here that can give me some insight in this regard.

    The 8 characters in question are:

    Barbara
    Beidou
    Diluc
    Mona
    Nahida
    Raiden Shogun
    Xiangling
    Xiao
    Looks like the Mario + Rabbids Sparks of Hope DLC Trailer that dropped today did not cover the dlc that will include Rayman as a playable character. Speaking of which, was such DLC content ever actually confirmed? Or is is just a rumor?

    Either way though here's a question to ponder about Rayman being playable in that game. Would he actually have a weapon? Or would he just use his fists?
    There's an aspect of Wario's current Smash moveset that people have been helping me realize that I wanted to ask some opinions on here.

    That aspect is how even though people claim his moveset is pulled from WarioWare, when you really stop to think about it a lot of his A moves fall more in line with being original moves to Smash that arguably still fit Wario's style.

    I was wondering if anyone here had anything to say in response to that statement.
    Some people expect cuts to happen in the next Smash game, others do not.

    Me personally, I would like "Everyone is here" to stay, but I'm keeping an open mind and acknowledging that it's a very real possibility that it won't.

    I've even seen some people who expect cuts predict that at least half of the current roster will end up being benched. Again, I'm keeping my mind open to the possibility, but it is a bit of a daunting possibility for me since out of the 82 characters on the roster (89 if you count echoes) the highest number of characters I can think of for being on the chopping block is 18.
    Is Toon Link on the chopping block in terms of cuts should the next Smash game have cuts?

    On the one hand he's been featured in a lot of Zelda stuff aside from Wind Waker. On the other hand it does kind of feel like it's been a while since he had a notable place in the spotlight. Some people might feel that Toon Link's era is at an end so to speak. Plus you know, the many similarities to regular Link are why people wonder about both Toon Link and Young Link in this regard.

    I'm honestly torn on how to feel about the likelihood of a Toon Link cut.
    PinkFlare
    PinkFlare
    If Sheik has stuck around despite not being in a mainline Zelda game since OoT, then TL definitely will.

    It's unlikely both of the extra Links will get cut anyway; Sakurai is the type of guy who wants to bring as many character back as he can, and TL sharing similarities with the original Link is what makes it more likely in that regard. He's become a bit of a Smash staple anyway
    Somewhat related to the topic of Steve discourse, there's something I've gotta admit to.

    Let's be real, "everyone is here" is practically guaranteed to never happen again in Smash Bros.

    The next game will very likely have cuts and I do wonder if Steve will be one of them for two reasons.

    The first is that negotiations to get Steve in Ultimate in the first place took 5 years. One would think him getting in means the negotiations are done and they won't have to go through them again, but I don't know if that's actually how it works. The next game will not be Smash Ultimate, it will be a different Smash game. And apparently negotiations to get Cloud back into Ultimate were difficult despite him being in the prior game.

    The second reason is that while they were working on Steve, they had to rework every stage to accommodate his block placing ability. This might not be as big a deal if Steve ends up a base game fighter in the next game, but that kind of accommodation is a lot of work. And that is the reason why cuts are so likely for the next game. Because it's notably unreasonable to expect the devs to go through that amount of work for every smash game.
    A lot of people feel like if Link with the design from the Switch remake of Link's Awakening got into Smash as an Echo fighter of Toon Link, he would be called "Toy Link".

    Does that name sound good to you guys? And if not, what name would you suggest instead?
    This is probably the most garbage take I've ever made.

    But if the Final Boss Phase 2 theme of Dragalia Lost gets included in the soundtrack of a future Smash Game, I kind of hope it gets a remix.

    The regular version is indeed quite good. But personally, I always felt it was a little slow. Whenever I listen to it on Youtube, I always set it to play at 1.25x speed because it sounds more "high octane action" that way.

    An absolute me problem, so I will most certainly not complain if this doesn't happen, but I do think it would be nice.
    A new game in the Mario & Luigi series isn’t exactly the pinnacle of being likely to happen.

    Which is sad to admit, but also very understandable in terms of the reasoning.

    The last entry in the series didn’t do that great in sales and Alphadream went bankrupt shortly after.

    Given those circumstances, it makes sense that Nintendo would want to wait a while before trying to delve into the series again.
    There was a conversation going on once in a discord server I’m in in that was about Richter.

    Someone accidentally misspelled Richters name and one of the people in the conversation said “His ass cannot spell” in response.

    I responded to that by saying “I mean, Ricther was never a mage in the first place. So it's not too surprising that his butt can't perform magic.”
    I don’t know who else has thought of this idea. But I know that the idea has crossed my mind of a Paper Mario 1 & 2 remaster bundle that includes Luigi’s adventure in the waffle kingdom as a small side campaign ala Bowser’s Fury.

    If they were to do this, that campaign would pull a Link’s Awakening in two different ways.

    The first is that it would all be a dream. Which makes since Luigi made up all those stories in TTYD.

    And the 2nd is that Princess Eclair’s appearance would look a lot like Daisy. Just like how Marin was intended to look a lot like Zelda.
    What was name of that one guy at Nintendo who people seem to think was responsible for Paper Mario placing less importance on things like Story and Unique Characters?

    I know it's not Miyamoto, but I honestly can't remember who the guy people say was behind this stuff is.
    With how often the EAC Thread gets updated, I still have a notable amount of stuff to write down to be properly prepared for when certain characters have their turn.

    But I'm all set and ready to go for the next batch of Peach, Daisy, and Bowser. And if I'm understanding things right that batch should be getting started pretty soon.

    I am excited.
    Can I ask you guys something? How do you typically keep up with new game announcements?

    Most of the lesser known examples I ended up hearing about over the years I did so via things like Twitter and Content Creators.

    But in the modern day, I avoid twitter like the plague and my opinion has soured of too many of the content creators I followed a few years back.

    As a result I did keep myself out of the loop with the Video Game scene for about a year, so maybe I just need time to re-adjust. But right now I kind of feel like the main announcements I can get about gaming are from Nintendo Directs and my subscriptions to the youtube channels for Yacht Club and Inti Creates.

    And those can't cover everything. Take this game called Infernax for example. That's a game I've been wanting to try ever since I first heard about it. But the way I did hear about it was from a streamer who I'm hesitant to go back to following.
    I’ll be honest with you guys. I don’t hate the Mario Finale. I know a lot of people want Mario’s Final Smash to be changed to something else, but the overall concept of Mario Finale is basically a Super powered version of one of his power-ups. His most iconic one at that.

    And there are examples where a “super version” of a move really works for a Final Smash. I saw a moveset concept for Cleo from Dragalia Lost once that did just that and it was a really good idea.

    And while the examples I’m about to mention don’t have the basic versions in their moveset. Incineroar and Byleth do have super versions of notable attacks from their games as final smashes as well.

    I do think that in execution, the Mario Finale could be buffed into being a more reliable kill move, and I won’t deny that I’ve come up with a version of the “super fire flower” concept that feels truer to source material from the Mario games (though the RPG’s specifically which might provide its own brand of issue) but I don’t dislike the Mario Finale we have now.
    Back when Smash 3DS was released, but Smash Wii U wasn't, I managed to get every custom move in the 3DS version before the Wii U version even came out.

    My most effective method for it was Smash Run because after a while I started noticing that certain moves seemed to have a better chance of acquisition if I finished in either 2nd, 3rd, or 4th, rather than 1st, with the character whose moves I was aiming for.

    I have no idea if such a thing actually has an impact on that, but it certainly felt like it.
    You know Yoko Taro? The creator of the Nier series? Which consists of games like Nier Automata?

    Guess what? She and and Sega are working together to create a new mobile game.

    What's the game about? It's about a bunch of waifu's themed after Sega IPs taking on an evil version of Sega that control's the world.

    If you think I'm kidding when I say this, to be honest I wouldn't blame you.

    Which makes it all the more crazy that I'm not.
    So. Raiden, the god of thunder. Specifically, the one from the Mortal Kombat games.

    You may or may not already know, but Mortal Kombat had a cartoon back in the 90's. A fact that I've been aware of for a couple of years now.

    What I wasn't aware of until I found out just now, is that Raiden in that cartoon was voiced by Clancy Brown. AKA the same guy who voices Mr. Krabs in Spongebob.

    Mind
    Blown
    So, the post I made earlier today about a fake unlocking method for Waluigi in Super Mario 64 DS?

    Well I saw that fake leak or whatever you call it a long time ago and for the unlock method it said "Find all the Power Stars and be the Fastest Runner in all the land".

    Ever since I saw that image, the "fastest runner in all the land" part made me think of Sonic. From that day onward I had the idea of another Mario 64 Remake with 4 playable characters, but this time those characters would be the mascots for each of the 4 major console makers in history.

    Mario for Nintendo
    Sonic for Sega
    Crash for Playstation
    Master Chief for Xbox

    Obviously this will never actually happen. Collaboration issues aside, having Crash as the Playstation Mascot is a little iffy in terms of it works nowadays, Sega eventually ended up dropping out of the console market, and let's be real here, Sonic's speed would make him nigh unplayable in over half of the levels of Mario 64.

    But it was a fun idea to think of at the time. And to be honest, the image of Master Chief running around Mario 64 courses jumping on Goomba's is pretty darn funny.
    I've seen the argument a couple of times in the past that Diddy Kong's Down B should use the Orange Grenade's instead of the Banana Peel since the Orange Grenades actually come from a Donkey Kong Game (Donkey Kong 64) while the Banana Peels are a Mario Kart Item.

    Personally I'm ok with either option, but what about you guys? Have a preference for one or the other or are you also good with either?
    If I recall correctly there are a lot of fake leaks (or whatever the proper term is) out there for how to unlock Waluigi in Super Mario 64 DS.

    The first one I ever saw talked about the method for unlocking Waluigi, how his Jump would be different from all the other characters, and my favorite part, what his Power-Up from the Power Flower would be.

    It said that it would make him move super fast and referred to this powered up state as "Warpspeed Waluigi"

    That is an amazing name.
    So an idea has entered my brain for a new final smash for Mario. But it’s more of a preliminary thought than a fully thought out concept.

    The name of this Final Smash is “Super Star”. Does it actually involve the Super Star Power-Up?

    Well………yes, no, and maybe.

    The idea is to trap opponents ala Jungle Rush and assault them with a barrage of attacks that involve Mario activating a bunch of power-ups in quick succession.

    But like I said, this just a preliminary thought. I haven’t determined what I think in terms of which power-ups would be used, what the animation would look like, or even how fast the animation would go.
    Can I just say how much I love that Veronica is one of the DLC emblems in engage?

    It feels so good to see a console title adding content from one of Nintendo's mobile games.

    Not the first time this has been done to be fair, Mario Kart's Course Pass says hi, but I'm always down to see it.
    I'm not usually one for topics that revolve around gaming controversy, but I gotta be honest, I'm curious about this one.

    Has anything happened with David Jaffe that further damaged the dudes reputation? I know a lot of people cringed at his bad takes about Metroid Dread. But that's all I know of.
    So do any of you have examples of a game that you wouldn't want to get the major examples of representation in Smash such as a stage and especially a playable character, be it because you find the game bad or the idea just doesn't appeal to you or whatever other reason, but that game has a music track that would not mind being available in Smash?

    In my case, I am not in support of the idea of a character or stage from Mighty No. 9, but man that boss battle theme slaps.
    As easy as it is for me to be convinced that a character would be an awesome playable character in Super Smash Bros, there do exist characters out there that I feel are better suited to other roles that aren't being a playable character.

    I have 3 examples to share today.

    The first is the, well, hero from Little Town Hero. Now I have not played that game nor have I found a review that gets me to understand why people didn't like it. So the negative reception the game has received may very well be unjust. But either way it's still there. So I kind of feel like the main character from this game should be an assist trophy and/or mii costume at best.

    My second example is Fossil Fighters. If there exists a fan-made concept out there that renders the point I'm about to make null and void then by all means, share it and prove me wrong. But right now Fossil Fighters is the kind of game where I feel like the appeal comes from the Dinosaurs and not the humans. And I kind of feel like the dinosaur's from that game are better for the assist trophy role. Or perhaps even a boss.

    And the third example I have is Kracko from the Kirby games. At initial glance you'd think he wouldn't work as a fighter just by design. But I'm in a discord server where a group of people came together one time and actually pulled off a concept that makes him work as a fighter.

    Even so, I feel he's better suited as a boss.
    As much as I like the Azure Striker Gunvolt games, I do find it odd just how many name changes are present in the English version of the series.

    A few examples include how “Copen” in America is “Acura” in Japan.

    “The Muse” in America is “The Cyber Diva” in Japan

    Even the franchises name of “Azure Striker Gunvolt” in America is “Armed Blue Gunvolt” in Japan.

    I’ve gotten used to it to the point of where it doesn’t bother me. But I do still find it a bit odd that this happened.
    When I beat Blaster Master Zero for the first time, it was at 100%. So I got the true ending. AKA the good ending.

    As a result, I went a noticeably long time after beating the game without ever seeing the bad ending.

    Then one day curiosity struck and I decided to look up the bad ending on YouTube.

    Ever since that day I’ve been super glad it’s not the ending I got on my first playthrough because damn is it heartbreaking.
    Yooka-Laylee made itself known by being the Spiritual Successor to Banjo-Kazooie. But I like how Impossible Lair instead went with the style of Donkey Kong Country.

    Playtonic is made of former Rare employees so Impossible Lair having that style helps give it the aura of the good ol Rareware classics.

    In a similar vein, I would love to see a Yooka-Laylee Racing that takes a few pages from Diddy Kong Racing.

    The roster of such a kart racer COULD just be made up of Yooka-Laylee characters. But I would much rather the only YL characters being Yooka & Laylee themselves (as 1 racer) while all the other characters are brand new ones with the intent of giving them their own games in the future.

    Which is exactly what the roster of Diddy Kong Racing did.
    Is anyone else having this problem where you try to leave a profile post but sometimes instead of posting what you typed up the site gives you some weird cookie or security error that ends up getting rid of what you typed without actually posting it?

    That’s been happening to me and I’m thinking about bringing it up to the staff, but I want to make sure it’s not just me first.
    We all know how the Bloodstained Series is the Spiritual Successor to Castlevania.

    And the first Bloodstained game to ever be revealed was Ritual of the Night. A metroidvania that stars Miriam.

    But the first Bloodstained game to actually be released was Curse of the Moon. A vintagevania that instead stars Zangetsu. And curse of the moon got a sequel that is again a vintagevania and again stars Zangetsu.

    So it kind of feels like Bloodstained is the spiritual successor to Castlevania in two different ways.

    Miriam is the Spiritual Successor to Alucard
    And Zangetsu the successor to Simon Belmont.
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