News

AMondAy Week 44 - ds22
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AMondAys is a weekly feature on /r/SSBPM, the Project M subreddit. It features AMAs from various members of the Project M Development Team and allows them to directly interact with the community in an awesome way. This week features ds22.

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Hey everyone, I'm ds22 from the Netherlands, and I'm one of the wizards (ASM coders) of the PMDT. Joined the team end August 2010 as PSA coder, and gradually grew from there, gaining experience in PSA, ASM, and SFX modding, among other things. I also assisted with the Clone Engine, being responsible for getting things like cosmetics, soundbanks, and even Kirby hats in a workable state. Ask me anything, and I'll try to answer any question you guys have for, be it about me, Project M, or even about Brawl modding in general. P.S. Due to the differences in timezones, it may take a while before I can answer your...
Genesis 3 - Date and Venue Announced
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Just over a month ago, the return of the legendary Genesis tournament series was announced. Not much was known about the tournament except for that it would be a major international tournament in Northern California during the Winter of 2016, and that it would hold the The Melee Games finals.

Now, some new details have been revealed! Genesis 3 will take place from January 15th-17th, 2016 at the San Jose Convention Center. The San Jose Convention Center is 3.9 miles away from the local airport, and offers over 100,000 square feet of space.

Be sure to stay tuned to the Genesis 3 smash.gg page for future details, and check out the official teaser trailer.

Umebura F.A.T. - A Japanese Smash 4 Major
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Umebura FAT is being held on September 21st and 22nd in Tokyo, Japan.Umebura FAT (First Anniversary Tournament) is the 100th event, and is taking place during the first two day’s of Japan’s Silver Week. Some of the greatest players Japan has to offer will be in attendance as well as some foreign challengers from distant lands.

Any Smash fans that have not viewed a Japanese smash event before may notice that the ruleset used differs in several ways from those commonly used in other countries. Many know Japanese rulesets for being very limited on stages and in general being conservative. Here is a rundown of the ruleset to help fans at home:

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Umebura F.A.T. Ruleset
General rules:
  • 2 stock
  • 7 minute time limit
  • Double elimination...
Smashboards Update
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Hey everyone! Thanks for sitting tight during our extended maintenance this morning. We've made a number of upgrades to the site, some of which you can see detailed below. As a side effect of this upgrade, the entire forum skin had to be rebuilt from scratch. If you see or notice anything that looks strange or broken, please let Warchamp7 Warchamp7 know in the comments or in a forum PM!

Check out some of the juicy details below.
Smashboards Extended Maintenance
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Following our nightly maintenance tonight at 2AM PST / 5AM EST, we'll be performing some additional updates to the site.

These updates are expected to take a few hours and Smashboards will not be available during this timeframe. We're placing a generous estimate of 7AM PST / 10AM EST for the site to be available again, but this is not guaranteed.


Ike will be assisting us

Be sure to follow our Facebook and Twitter for updates while the site is unavailable, and we apologize for any inconvenience.
A New DLC Stage Approaches: Super Mario Maker!
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The newly released game, Super Mario Maker, will be coming to Super Smash Bros. for 3DS/Wii U as a DLC stage! This new DLC stage was revealed spontaneously on Nintendo's YouTube channel at 6:00 PM PDT.
Smashboards Rankings Update #1 : Ranking Purpose, Changes and Recruitment
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Greetings, @ Liberation Liberation here, Smashboards Moderator and member of the Smashboards Rankings Staff. We have once again updated our rankings system to include some more features, and some other updates like positions for Smashboards Rankings. I’m going to give a rundown of the full Rankings Update! Without further ado, let’s rock!

Rankings Basics: We are aware that there is occasionally some confusion on how exactly are rankings are calculated, and what their purpose is. This section serves to alleviate that! Our rankings system works by allotting a certain number of points to events. We do this by placing them into categories (more on that in a bit), and players will get a certain amount of points based upon their ranking in the event. We calculate the player’s average of their top 10 events in a 12 month period, and that results in their rank. Please note that this value is...
Smashboards Events System Improvements
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The Events system on Smashboards has received an overhaul tonight! Much of the functionality you're familiar with is still here, but in a much easier to use way, both for event organizers and people in attendance.


You can still find Monthly and Weekly views of upcoming events by visiting the Events section. One of the new features however, is you can visit the Events Settings page and choose to filter the events by game, and also by their location relative to you.

When submitting an event, you will find a lot of similar fields to fill out such as the Title, Description and venue. You will also now find a field specifically for an address to use for a Google Maps display, as well as for the distance based filtering system. The specific address is not required, and can be left blank if you so choose and will...
Event Preview: Paragon Los Angeles 2015
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Paragon Los Angeles 2015 is shaping out to be one of the biggest Smash tournaments of 2015. With over 1,000 unique entrants and a plethora of top players from Melee, Smash 4, and Project M, the tournament will be an exciting experience for players and viewers alike. After recent majors such as EVO 2015 and Super Smash Con, storylines for Melee and Smash 4 are as fresh and exciting as ever. Meanwhile in Project M, Paragon LA 2015 will be the game's biggest tournament ever and the most stacked PM tournament for a long time. Here's everything you need to know about Paragon Los Angeles 2015!
Beefy Smash Doods: The Strongest Hit in Smash 4
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Ever since the game's release, players have been trying to find out what the strongest hit possible is in Smash 4. Some have tried using counters, Villager's Pocket, and reflectors. After extensive research, Beefy Smash Doods have found what appears to be the most powerful hit without items or equipment! The video explains how the strongest hit works, and it also provides some insight into how counters, Villager's Pocket, and reflectors work.
Tourney Locator Tech of The Week: Hit Pause OS
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In Smash, it's always important to be a technical master while knowing your option selects. That's why OneSmash in partnership with Tourney Locator are here to present Tech of the Week #40: Hit Pause OS! The Hit Pause Option Select is a very useful technique that requires utmost precision, but it pays off with great options for all types of scenarios.

Viewers may have noticed the techs are not presented in order. This is because all of the techs to be shared are a part of the One Smash Tech Tree. This makes each video feed of the others, showing how each tech works together to form a complete game. Some other videos in the series include Fast...
My Smash Corner Presents: Extended Dash Dancing!
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In Super Smash Bros. Melee, dash dancing was one of the game's most useful techniques. It was an important part of the neutral game that allowed for spacing mindgames. However, it was changed in Brawl and random tripping hindered its usefulness. Dash dancing is back once again in Smash 4, and it can be combined with fox trotting to maximize its effectiveness. Join My Smash Corner as they teach Extended Dash Dancing/Dance Trotting!
Support the New Nebulous Venue Fundraiser!
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For years, Nebulous Games has provided a venue that has brought the New York City Smash community together like never before. Beforehand, the NYC community was in disarray - NYC Smashers were scattered all across the area, with no unified meeting point for them to come together and play Smash. But with the help of some of the area's Smashers they found a great venue for NYC - Nebulous.
My Smash Corner Presents: Lucas Combos!
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While the newest DLC characters have not even been out for a month yet, Smashers everywhere have been quick to find their combos. Join My Smash Corner as they teach some of Lucas' best combos. This video covers many aspects of Lucas' combo game such as his many locks, kill setups, and grab combos.
6 Reasons to Attend Super Smash Con
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Super Smash Con will be the first convention dedicated to all things Smash Bros., and it's fast approaching! The event starts one month from now and registration end in two weeks. For those who have not signed up yet, here's six reasons to attend Super Smash Con.
Beefy Smash Doods Presents: Rare Free Falls
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[In Smash Bros., most characters go into a free-fall animation after using certain specials. However, some characters cannot naturally go into free-fall. But in Smash 4, everyone has a free-fall animation because of Pac-man's up-special! After falling through Pac-man's trampoline, all characters go into free-fall whether they can do it naturally or not. To see these "rare" free-falls in action, watch this video by Beefy Smash Doods!
Introducing Panda Gaming
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A new eSports team has formed! Created by former Smashers Alan "SamuraiPanda" Bunney and David "Mashumaro" Wu, Panda Gaming is not only a Fighting Game team, but also an eSports agency. SamuraiPanda and Mashumaro are two best friends who used to be top players in Super Smash Bros. Brawl as well as MOBAs such as League of Legends. SamuraiPanda is also a moderator here on Smashboards.
Rivals of Aether now on Steam Greenlight!
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Rivals of Aether is an independently developed, Smash-inspired 2-D fighting game by a small team of talented indie developers. It beautifully combines Smash's core elements while bringing new features, making for a refreshing yet familiar experience. Along with that, Rivals of Aether boasts a wide variety of unique stages and characters, as well as a retro look and a catchy chip-tune soundtrack.
Enough Is Enough. Coaching Needs To Stop.
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Last weekend, I had the good fortune of being able to go to APEX 2015. It was, simply put, awesome. Watching players from all around the world compete on the big screen with hundreds of other Smash fans is an experience I won't soon forget. Melee? Great. Smash 4? Amazing. Even 64 got its share of the limelight. But as some of the later Smash 4 matches rolled around, the event slowed to a crawl.
Project M: Underused Techniques You're Probably Not Using II
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So you're a Brawl player trying to hold their own in Project M. You've got the new fundamentals mastered. You've adjusted to the increase in gameplay speed. Wavedashing is easy peezy. SHFFL'ing is a piece of cake. Ledge hogging gives you more invincibility. Blah blah blah. You get it. However, there are still several Melee mechanics that you probably weren't aware of that exist in Project M. Let's take a look at few techniques that you can use to level up your Project M game.


Sit down, sonny. There's still much for you to learn.

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Crouch Cancelling

"But Omni, I already know what crouch cance-.." I know, I know. Everyone knows. At...
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