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Recent content by Ziodyne 21

  1. Ziodyne 21

    Official Competitive Character Impressions 2.0

    She does seem to struggle vs many top-tiers/possible top-tiers :ultjoker::ultzss::ultshulk::ultpacman::ultgnw: to name a few. Many FP2 MU's may also be suspect. :ultminmin and :ultpyra:/:ultmythra: have ways to keep her out and prevent her from starting her advantage state. She can possibly...
  2. Ziodyne 21

    Official Competitive Character Impressions 2.0

    IIts I mean its not just combo starters in the MU. Bowser generally has higher mobility, range and start frame data while matching Kazuya's damage by per hit basis. Bowser can control the bass of neutral unless he does something especially unsafe. I mean Bowsers up-b starts at frame 6 and...
  3. Ziodyne 21

    Official Competitive Character Impressions 2.0

    Yeah I cant see that MU being nothing but a nightmare for Kazuya. Another MU i see just an enteral struggle is :ultbowser:actullay. I mean yeah Kazuya can combo him hard in advatsge. But otherwise Bowser kills faster. survives longer. Does not care about Kazuya's armour. In fact most of Kazuya's...
  4. Ziodyne 21

    Official Competitive Character Impressions 2.0

    Going by offline resutls the only FP2 character that you call even close to getting "problematic" level is Min-Min thanks to Protobahams dominance in Japan. But even then that is just a single albeit big region. Right now it looks like Pyra/Mythra are not going to become this games SSB4 Cloud...
  5. Ziodyne 21

    Official Competitive Character Impressions 2.0

    From previous comments and tier lists from Cloudy and his comments. You kind of have to take some of his stuff in jest. I do not think he even takes himself 100% seriously. Even Sparg0 has been using Cloud more often offline than Pyra/Mythra, maybe he plans to transition more towards the...
  6. Ziodyne 21

    Official Competitive Character Impressions 2.0

    I would say :ultminmin is a bad and quite possibly worst MU for Pyra Mythra. She outranges them both easily and edgeguards thier explotable recoveries HARD. Honestly Pyra/Mythra seem to usve been just a tad overhyped. I mean there likely very good and I say Top 10 contenders. But so far it...
  7. Ziodyne 21

    Official Competitive Character Impressions 2.0

    Diddy is also has pretty poor air mobility But he he has several tools such as bananas and Monkey flip to still provide pressure and control airspace despite not having technically good air mobility stats.
  8. Ziodyne 21

    Official Competitive Character Impressions 2.0

    Then again. They attempted to patch out :ultluigi:0-death combos only for them to still be possible albeit being more with much stricter timing and being now pretty situational. Its been several balance patches since then and they have decided to leave it completely be. I guess they decided...
  9. Ziodyne 21

    Official Competitive Character Impressions 2.0

    I wonder if DK has a slight advantage over Kazuya. Like Bowser he has better overall mobility, reach and frame data and scoffs at his armour. I think the strong hitbox of DK's dash attack will bullzode though most of Kaz's armoured attacks alone. Plus good grab/throw games seem like they will...
  10. Ziodyne 21

    Official Competitive Character Impressions 2.0

    I don't think :ultmythra: Will not be able to circle camping Kazuya easily too Yeah she has the speed and range to try and keep him out. But she does not have greatest Sheild safety in her airiels. So if she does not space correctly or ends up overextending Kazuya can potentially punish her...
  11. Ziodyne 21

    Official Competitive Character Impressions 2.0

    I wonder is Kazuya will struggle with certain fellow Superheavies in general like Bowser, DK or even Charizard that do not care one iota about his armour and have generally better mobility/burst options, range and frame data than Kazuya. Incineroar as mentioned is likely volatile but doable...
  12. Ziodyne 21

    Official Competitive Character Impressions 2.0

    Although it's hard to say for determine :ultkazuya:viability and it will likely take months before dedicated users fully learn and optimize him due to just how different and unique he his. But for now I think :ultminmin :ultsonic::ultzss::ultshulk:may be likely struggles from. Min Min can play...
  13. Ziodyne 21

    Official Competitive Character Impressions 2.0

    So Kazuya can be officially classified as a superheavyweight? I mean Plant is considered one right and he is heaver than she is
  14. Ziodyne 21

    Official Competitive Character Impressions 2.0

    Well I think it is a possibility that the MU can be hard. Seph has the range and options to keep playing outside of Kazuyas range and keep him from playing his game. But Kazuya can potentially blow up Sepiroth If he does get in. Id say :ultsonic::ultzss::ultshulk::ultminminare possibly...
  15. Ziodyne 21

    Official Competitive Character Impressions 2.0

    Well the Mythra airdodge nerf was meant to patch that Invicible ledgegrab trick you could pull. So she no longer has that as well as a Ness-tier airdodge as a crutch for recovering
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