Recent content by Ze Diglett

  1. Ze Diglett

    Critique Super Smash Bros.

    Ok, I know I implied I was done with this last time, but by golly, there are some things here that just have to be addressed. So you call me a "candy ass" who isn't capable/willing to adapt, and yet when I list an example of a game that I was willing to learn and adapt to in order to have fun...
  2. Ze Diglett

    Critique Super Smash Bros.

    I'mma be honest, I completely missed this post since I don't check Smashboards too regularly anymore and I made this post nearly 3 months ago. Full disclosure, I don't particularly care what happens to Smash anymore since I stopped playing it entirely and mostly play Rivals of Aether these days...
  3. Ze Diglett

    Ready to crush some babies!- The Heavy(TF2) Support thread

    I highly doubt TF2 getting a console port of any kind at this point. It hasn't been on console since release, and I dunno about anyone else, but "console TF2" really doesn't sound appealing, especially considering how bare-bones the Orange Box release on 360 is. At absolute best, I'd expect some...
  4. Ze Diglett

    Critique Super Smash Bros.

    I mean, if I just wanted a sequel, I wouldn't be complaining about Ultimate, would I? In actuality, I want a sequel that takes the series in a new direction, and in a word, "reboot" is probably the closest thing to that.
  5. Ze Diglett

    Critique Super Smash Bros.

    I mean, I'm not cutting characters purely for the sake of it. I'm simply de-prioritizing characters that it doesn't make sense to keep around anymore. If you're gonna have to drop some fighters anyway (which the next Smash game will unless it's just a straight port of Ultimate), you might as...
  6. Ze Diglett

    Critique Super Smash Bros.

    You don't see how lowering the input lag helps casual players? You don't see how making the characters more practical and versatile would help casuals? You don't see how improving the ease and range of movement would help casuals? Alrighty, then.
  7. Ze Diglett

    Critique Super Smash Bros.

    You seem to think that a game can't have a low skill floor to make it accessible for casuals while also having a high skill ceiling to keep the technical players invested. That couldn't be further from the truth; if anything, most of the changes I've suggested are in service of making the game...
  8. Ze Diglett

    Critique Super Smash Bros.

    I find it funny that a Luigi main is saying this. But nah, I get whatcha mean. It's legitimately super lame to hit your opponent with your character's absolute best combo starter, only to get 1 or 2 hits on them before they're out of range. Actual combos could do WONDERS for Smash IMO, it's just...
  9. Ze Diglett

    Critique Super Smash Bros.

    I see this sort of criticism come up a lot when it comes to introducing combos to Smash, and besides that being an uninformed misconception to begin with (you can have combos in a game and still make it fun to get out of them), if you're that concerned about being stunlocked for extended periods...
  10. Ze Diglett

    Critique Super Smash Bros.

    I mean, I've already listed what I wish for the series going forward in this thread countless times,, but if you're in a mood to make accusations of empty promises, I can certainly give you a refresher. Consider this a quick "what-I-would-do-if-I-were-in-charge" in regards to Smash: I don't...
  11. Ze Diglett

    Geno (♥♪!?): Return of the Starsend Savior

    >N-no guys, you don't understand! You can't just add a character who's already a PNG!! Min Min was an exception!!! NOOOOOOOOOOOOOOOOOOO
  12. Ze Diglett

    Critique Super Smash Bros.

    Except you're missing the whole point that whatever the next new Smash game is going to be will inevitably have less characters, stages, etc. than Ultimate anyway. It's simply an unsustainable amount of content to carry over between installments. That's precisely why I believe Smash needs to try...
  13. Ze Diglett

    Critique Super Smash Bros.

    This is exactly my point in advocating for a reboot. The next Smash game (assuming it isn't a straight port, which would be incredibly lame IMO and only exacerbate the issue) is going to have less characters than Ultimate; this is practically a guarantee as Sakurai even said it himself. So how...
  14. Ze Diglett

    Critique Super Smash Bros.

    I couldn't agree more. IMO Smash has gotten incredibly formulaic and stale over the past decade or so. People constantly rag on the likes of Mario, Pokemon, and in recent years, Kirby for being formulaic and failing to "evolve" their gameplay over subsequent installments, and they have a point...
  15. Ze Diglett

    Critique Super Smash Bros.

    I guess I see where you're coming from, but the thing for me is that Ultimate doesn't even seem to have much room for creative play at all unless you're playing a top tier (and even then, most of the top tiers in this game default to just spamming their best moves in neutral and hoping something...
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