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Recent content by Xanthyr

  1. X

    Flame Cancelling: How and Why?

    You press neutB any frame before you land, and you 'cancel' all the starting animation and immediately start spouting flame. The flame goes quite far, and can put on easy easy percentages. If I'm playing against particularly stubborn or bad players, I get easy 20%, which isn't super-typical. You...
  2. X

    Bowser general discussion thread.

    MAAAAAAAAAN Bowser hop/bhop is totally legit, I still find people putting names on tech or moves as completely tacky/hokey. For instance, I'd much rather say Boost Klaw than OddKlaw, not to imply any dislike towards _Odds, but it sounds wrong to me to say that. I don't like Plutterdash, even...
  3. X

    Bowser general discussion thread.

    Using the same spacing you can easily ledge cancel aerials on BF and WW and other stages as well, ledge cancel into grab ledge again.
  4. X

    Bowser; a glimpse

    Confirmed, it seems you need to have tapjump on to do it properly, just switched to tap off, and it won't work for me at all.
  5. X

    Bowser general discussion thread.

    Bowser; a glimpse, posted earlier in the week.
  6. X

    Bowser general discussion thread.

    I have debug mode on for the whole video. Bowser does not have armor during the boost klaw, thus he is barely off stage, actually b-reversing. There is no animation being canceled, and he goes significantly further. First I pivot klaw, then I edge boost klaw twice, then I show the normal...
  7. X

    Bowser general discussion thread.

    A cute interaction with boost klawing on the stage edge, you go much further backwards, looks cool. It seems you're b-reversing in the air, but Bowser's collision doesn't go far enough off stage so you get launched back onto stage without your armor. Dunno if y'all know this, but I posted on...
  8. X

    Bowser; a glimpse

    I speak frequently with other Bowser mains and try to develop and progress Bowser in many ways. I don't horde all the knowledge produced, and wish to share as much as I can to continue the development of Bowser. This is the current result of my labor, while I don't have any recorded matches...
  9. X

    Bowser Dash Attack Cancelled Grab

    It might be placebo, but it feels like it has around 15-20% increased range on the boost grab. It definitely feels like it latches sooner; like he is jumping forward a tiny bit while he's falling.
  10. X

    Bowser Dash Attack Cancelled Grab

    I've done boost grabbing a whole bunch with Bowser, and it does feel like the range improves dramatically. Fantastic for d throw techchases.
  11. X

    G&W salt?

    If you're getting out of combos with your up-B, guess what, it wasn't a combo. GDubs seems to have less animations on all of his moves so it has the appearance that you're not doing as much vs other characters. I don't play G&W, but I play against a few strong ones. If they up-B, it's my bad. So...
  12. X

    Official 3.5 Bowser changes thread.

    I've been working a lot on Pwavelands and smash attacks, klaws, and other options, it almost feels like squirtle's fancy crap with his pwaveland dsmash, I've done it where it feels like you're dacDSing and it feels really nice. I also watched a Bowser on netplay that uses the tag Pluttergub use...
  13. X

    Official 3.5 Bowser changes thread.

    The forward smash is a favorite of mine. It is easily avoided, there is no doubt, but the punish you can throw with it, is awesome. I honestly use it too much, but I still persist that perfect waveland into fsmash is too good to pass up. It isn't guaranteed by any means, but if you read right...
  14. X

    Official 3.5 Bowser changes thread.

    I'm bad and should feel bad :( double post
  15. X

    Official 3.5 Bowser changes thread.

    You should keep bothering him for as long as he's willing to offer. He's just another bro who has his finger on the pulse of Bowser. I respect him, but we shouldn't revere him, we all have something we can teach eachother, even a DT. I think instant break on shield is too much personally, I...
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