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Recent content by XA-tan

  1. XA-tan

    Axe's Pikachu Matchup Guides (Falco added)

    Thanks Axe, you tha best
  2. XA-tan

    Smash Wii U Concerning debugging Sm4sh WiiU

    FYI vectoring is an intentional feature as noted in this Tip: "Hitstun Shuffling – Input in a direction while taking damage, and you'll shift slightly in that direction." (ssbwiki(dot)com/Tips) Also, it seems like certain pushing moves, such as Mario's FLUDD and Greninja's Hydro Pump, can tend...
  3. XA-tan

    Is the Gamecube Controller adapter worth it?

    I've already got 4 GC controllers for when my friends play, and 20$ for the adapter is obviously better than buying 4 Wii U controllers.
  4. XA-tan

    What do you think could have been the BEST name for this game?

    Super Smash Brothers and Sisters :bee:
  5. XA-tan

    Miiverse Daily Pic Thread: 2nd Edition (Updated 9/19)

    The "Challege" button says "Clear getter" in the Japanese version, so this is probably the same challeges system that was in Brawl.
  6. XA-tan

    Final Destination Forms: How Will We Deal With Them?

    Sorry, I believe you are addressing a different issue. I am simply against reducing any version of FD to ban/counterpick in a potential competitive setting. I don't necessarily agree with the decision to remake every stage into FD specifically, but it is what we are getting. At the very...
  7. XA-tan

    Final Destination Forms: How Will We Deal With Them?

    None of the FDs will have stage hazards. I believe blast zones and sizes will differ, and obviously stage shapes differ, BUT I think all FDs should be legal starters, period. Jesus christ the whole point of making every stage FD is so that we're NOT playing the same stages over and over...
  8. XA-tan

    Miiverse Daily Smash 4 Photos (Closed for its successor)

    You can hold left or right to choose which direction he attacks from in Brawl.
  9. XA-tan

    New mode ideas

    I'd really like to see something like this. I was actually thinking about just a mode where you play normally, but all of the hurtboxes/hitboxes/invincibility are visible in real-time.
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