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Recent content by Whitephoenixace

  1. Whitephoenixace

    Cross Chops rare, extremely powerful hitbox

    Thats quite interesting really causei actually saw a similar case where a charizard died to incine cross chop at 66%.
  2. Whitephoenixace

    Get the facts about Mewtwos hurtbox/disjoints here

    Just go in training mode withe char turn on display invincibity and then let the character die and respawn U will aee which part are disjointd cause they wont be green
  3. Whitephoenixace

    Merlinus's Caravan: Roy Social

    What are roys worst matchups ? Tryna pick up a secondary.
  4. Whitephoenixace

    Some setups I've seen through my 30 hours of Incineroar. Can we get some love for this fiery boi?

    So not sure how much know this but i was messing with incine and it seems u can still true combo up b off dthrow once u jump closw enough at low percents (even after 0%). Not sure on others yet but dthrow to up b still worked on ddd at 40% once i jumped closw enough afterwards. Dthrow seems to...
  5. Whitephoenixace

    I can't seem to beat Inceneroar

    Well for one alot of incineroars specials have a reasonable amount of endlag. If u can make him whiff one its a free punish. Another thing is to be careful when hitting him when he uses up b as it has armor going up , however none going down so that in itself is a free hit. Darkest lariat also...
  6. Whitephoenixace

    Social Burn With Passion!! -- Incineroar General Discussion (Formerly the Support Thread)

    So can confirm that dthrow to up b still true conbos despite the height increase. Also i tahbkfully sd less cause hegitb increase (save for when i go in the opposite dorection and right through thr stage. Smh
  7. Whitephoenixace

    Use this thread to compare Incineroars attacks to 2.0.0

    Yh it has , also goes farther horizontally, which is why accidentally sded once not realizing thus lol
  8. Whitephoenixace

    Social Burn With Passion!! -- Incineroar General Discussion (Formerly the Support Thread)

    Yh he seems really good qith him as well. Anywherr i could watch his matches cause i only found the one where he demolished a zelda on youtube.
  9. Whitephoenixace

    Social Petey's Garden - Piranha Plant Social Thread AKA Plant Gang HQ

    Battlefield is still best imo, it may block the balls but u can push it up to top part of battlefield of they try and platform camp and push it to the side if they try and stay there. Plus naturally people are easier to catch
  10. Whitephoenixace

    Social Petey's Garden - Piranha Plant Social Thread AKA Plant Gang HQ

    Doea anyone know if the pot is disjointed hitbox ? Or is it not ? I know some werr sayimg it was but i tthink they may habe beem trolling
  11. Whitephoenixace

    So what does everyone think of the plant??

    Dair to upsmash true combos for an easy kill after 100% , getting too high in percent makes it hard though
  12. Whitephoenixace

    So what does everyone think of the plant??

    Is plants pot disjointed?
  13. Whitephoenixace

    Use this thread to compare Incineroars attacks to 2.0.0

    It may weaken the combo who knows. But nice that he has better distance for recovery now. It isnt as useful on stage now though as i would admit
  14. Whitephoenixace

    Starting stuff

    Also its not the whole thing but a part of the jaw. On another note fair is like wolfs where it is solely a combo tool. Doesnt have alot of kill power. Back air is strong.killed wolf at 100, its on the slowside though. Up b can actually kill someone on stage if he catches them with it on a jump...
  15. Whitephoenixace

    Starting stuff

    Well its intangibility not invincibility . Ot can still pass through to the rest or ur hitbox .i already confirmed both in slow mo in training mode
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