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Recent content by Tha_Shogun_12

  1. Tha_Shogun_12

    Media Step Into Tha Shojo - Episode 1: Controlling Center

    Didn't want to flood this everywhere so I'll post here and possibly melee/pm as that's where a huge majority of the footage is from. But ok now that that's out the way This video is an explanation video showing the importance of stage control in platform fighters. It was requested as my next...
  2. Tha_Shogun_12

    Media Step Into Tha Shojo - Episode 1: Controlling Center

    Didn't want to flood this everywhere so I'll post here and possibly melee/pm as that's where a huge majority of the footage is from. But ok now that that's out the way This video is an explanation video showing the importance of stage control in platform fighters. It was requested as my next...
  3. Tha_Shogun_12

    Phantom Mini (Ultimate & Melee) (Atlanta, GA)

    My first ultimate tournament, I should be there!
  4. Tha_Shogun_12

    Using Wavedash in Smash Ultimate (Various Clips)

    Having more time with the game I can honestly say I can't find anything better to use for retreat out of running animation than wave dash. You can jump backwards but given the fact that you have more options and, for the majority of the cast, more kill potential grounded its a more viable...
  5. Tha_Shogun_12

    My 1 Month Online Montage

    I made a 1 Month Online Montage for my characters in SmUsh. I am a known Melee/PM player in my region but have been enjoying Ultimate enough that I decided to pick it up competitively and made a video showing my progress of my first month of the game. I'm still new to a lot of the mechanics as...
  6. Tha_Shogun_12

    Using Wavedash in Smash Ultimate (Various Clips)

    After watching Wizzrobe's video of getting the perfect wavedash I decided to start playing around with it in actual matches to see if I could find any use towards using it. After testing for a few hours in actual matches (online and offline) I find Wavedashing to be niche in this game, but it...
  7. Tha_Shogun_12

    Power of Flames (A Mario Fireball Guide)

    Thanks Kingly, and also UPDATE!
  8. Tha_Shogun_12

    A 3.6 Mario MU Thread: ASK YOUR QUESTIONS HERE

    Oh most definitely! Higher level Tinks will want to platform camp Mario, mainly once they are up in Stocks and/or % lead. Once a Tink is up he has no reason to approach, so they will platform camp you until you are open. If a tink is below in stocks and is trying to platform camp you then...
  9. Tha_Shogun_12

    A 3.6 Mario MU Thread: ASK YOUR QUESTIONS HERE

    I also feel that the match up is in Mario's favor too, and since we are on the Tink subject I will start with that match up. General knowledge of the match up for both characters: With both characters having short range both the footsie game is more apparent than in other matches so spaced...
  10. Tha_Shogun_12

    Power of Flames (A Mario Fireball Guide)

    Since this hasn't been discussed much besides the idea behind Mario and his fireballs I decided to go more in depth with these little balls of power and give Mario players a more detailed description behind them and ways to use them. So sit back, grab some coffee, and enjoy this read as I break...
  11. Tha_Shogun_12

    A 3.6 Mario MU Thread: ASK YOUR QUESTIONS HERE

    Sure, I have a range of experience that goes from middle play to national level play with Toon Link, Falcon, Sheik, Snake, and I also play both DK and Mario so I can elaborate heavily on the DK/Mario matchup. I can write a more indepth on Do's, Don'ts, what that opponent is looking for, and...
  12. Tha_Shogun_12

    A 3.6 Mario MU Thread: ASK YOUR QUESTIONS HERE

    Changes I feel I could make to this are Sonic, Ganon, Ike, Diddy, Puff Being Neutral, D3 being a +1 at best, and Roy/Mewtwo being a -1 from my experiences. I can go in depth why but i'll leave it as I played the best or close to top level play with all those characters and they all felt around...
  13. Tha_Shogun_12

    A 3.6 Mario MU Thread: ASK YOUR QUESTIONS HERE

    If you are taling about character matchups in general then yes I can throw my feedback in there from experiences i've had the longest. Everything else besides the stuff i mentioned seems pretty accurate. If needed to go more in depth analysis to add to others feedback on matchups then I can do...
  14. Tha_Shogun_12

    A 3.6 Mario MU Thread: ASK YOUR QUESTIONS HERE

    Yea boost FAir is very tricky to shield grab as stated in the comment above. The cross up you can see and not shield grab on reaction, but the spaced one is harder to see as they can dash dance out of the whiffed grab and grab you. It can be pure hell in the right ROB hands for Mario
  15. Tha_Shogun_12

    No sympathy: Ike Video thread

    More Ike, vs Meta Knight this time, leggo. My opponent was trying to Control The neutral with spacing but truthfully that's what Ike wants lol. Here's the link for that: Also here's Ike Vs. Luigi which in my opinion is in Ike's favor for the obvious reasons. I still lost the set cause I...
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