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Recent content by Tenki

  1. Tenki

    Sonic's Homing Attack As a Viable Tool

    well... don't use it at low % then?
  2. Tenki

    Can we cancel Sonic's special moves ?

    You can't shield-cancel any of the moves during charge anymore. At the best from what I've tried, your options are... Before release: - Jump while charging a grounded side/down-B. The Side-B will continue to charge (has no hitbox, but you can release it for iframe counter or momentum override)...
  3. Tenki

    Social "I'm a Black Belt, I have no fatigue" - Sonic Discussion Thread

    Crazy how instead of ASC shield cancel you can double jump-cancel side-b into wavedash landing before it hits the ground. Or if you're fully charged with a side-b you can jump > release > double jump >air dodge down to cancel. Nothing quite as safe as the brawl era shield cancels but it's...
  4. Tenki

    Social Sonic Says: Ultimate

    maaaan I went to my first tournament in months. I was super nervous at first, but then I started to get the feeling back after a few wins. It started coming back to me, and it came back so hard that I lost both stocks in a round from BSBS: - rolled off top smashville platform onto main...
  5. Tenki

    Live & Learn: Sonic Tournament Results

    Cool Hands Cafe Smash Bros for Wii U Tournament (June) Singles http://challonge.com/junechsmash June 6th, 2015 Out of 41 5th - Tenki :sonic: I went into this tournament almost completely cold (still playing on 3ds when I do lol), and got sent to Losers by my very first Mewtwo (Sicx). I was...
  6. Tenki

    Data Moveset Thread - [COMPLETE]

    Couple of random other notes: B-reversed SD can lead to ISDJ with opposite momentum too. I still can't perform ISDJ with any consistency, and I don't see much use for pulling one out of a B-reversed spindash, but just wanted to point out that it's a thing too. It also does have 'variations'...
  7. Tenki

    Data Moveset Thread - [COMPLETE]

    I don't believe this is true, because SDSC isn't an instant shield - there are some startup frames that you might as well just run and (power) shield. The majority of the slide happens during startup frames. So since you brought up SDSC, I finally decided to look into it because of that...
  8. Tenki

    Data Moveset Thread - [COMPLETE]

    +1 @ noting they're there for mixups. Spinshot can be a recovery option near ledges. For me: - Spindash cancels are still part of my playstyle, though it feels like Sonic slides a little more before the charge so sometimes my spacing is off. Partly charged cancels can get someone to reduce...
  9. Tenki

    Social Sonic Says: Ultimate

    so used to Brawl Sonic, wtf F-throw is a kill move? :|
  10. Tenki

    Data Moveset Thread - [COMPLETE]

    ay, mixup option though lol.
  11. Tenki

    Data Moveset Thread - [COMPLETE]

    Tested. Yes. :093:
  12. Tenki

    Data Moveset Thread - [COMPLETE]

    Anyone know about the mechanic to have someone bounce up with you when you use a midair spring? It's confused me a few times. I thought it was a footstool but I accidentally saved a DK in this situation: - I get a low % D-throw > D-air spike - DK uses up-B to delay death - I jump back and miss...
  13. Tenki

    Data Moveset Thread - [COMPLETE]

    Speaking of down b (just throwing this out there), does it seem more useful to do an uncharged / slightly charged one to just roll across someone? It's kind of like a derpy dash attack that you can cancel into a jump, or lets you follow up with a tilt if you can roll across someone's shield. It...
  14. Tenki

    Live & Learn: Sonic Tournament Results

    It was me. Though the only reason I haven't posted yet is that the TO hasn't put up a bracket, AFAIK. :093:
  15. Tenki

    Data Moveset Thread - [COMPLETE]

    < 100%, >= 100% I thought were the two. After playing Sm4sh casually and just now coming back, the main 'new' things I've seen are the ledge snap abuse and instant spindash jump, which I can't pull off near 90% yet :/ also sucks that when you do one, you need to SH or something to renew your...
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