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Recent content by Tee ay eye

  1. Tee ay eye

    Important Carefully Ask PPMD about the Tiara Guy

    Lmao, yeah, I'm a big fan of writing walls of text This exchange has been very helpful. You helped confirm some ideas I was stumbling upon myself, along with a couple new valuable take-aways. Additionally, it's reassuring to know that you/other people have dealt with this type of thing too. I'm...
  2. Tee ay eye

    Important Carefully Ask PPMD about the Tiara Guy

    1. Yeah. you're more or less reading it right. I know I have the knowledge and skills to perform at a relatively high level (I felt like I was able to hang with most of the players at Summit, and have taken out players ranked above me at almost every OOS tourney I've gone to in 2016), but I find...
  3. Tee ay eye

    Important Carefully Ask PPMD about the Tiara Guy

    Do you have any insight on how to improve certain parts of your game without tunnel visioning on that aspect? Or if I were to phrase this question differently, how do you like to code new ideas/improvements into your actual gameplay in a quick, effective way... particularly without losing...
  4. Tee ay eye

    Important Carefully Ask PPMD about the Tiara Guy

    Axe and I both agree that Marth beats Pikachu, but like... with most Marth MUs vs mid tier characters, Marth is required to really abuse his advantages in neutral. Trying too hard to force certain exchanges = playing a game in which Marth is a bad character. However, in practice, it's extremely...
  5. Tee ay eye

    Important Carefully Ask PPMD about the Tiara Guy

    ^It used to be called Cactus dashing back in 07, until Cactuar had to go out and talk a lot about some other new-ish combination of movements in the last year or two I feel like PP uses it pretty well, since I feel like I've stolen the application of this technique a lot from him. Sometimes...
  6. Tee ay eye

    Important Carefully Ask PPMD about the Tiara Guy

    Lmao I just like spamming Randall shenanigans because it's fun and I'm better at watching the timer than most people. I enjoy it too much and definitely go for it a little too much :P Tbh, it's legitimately useful in a handful of scenarios, gimmicky in others, but honestly, I think Marth...
  7. Tee ay eye

    Data Kadano's perfect Marth class -- advanced frame data application

    Is it possible to reliably up B vs the lightshield edgehog/Marth killer? I remember reading back in 2007 that it's not always possible, but I've never seen any real analysis on it.
  8. Tee ay eye

    Important Carefully Ask PPMD about the Tiara Guy

    I've been thinking about/working on this a decent bit, and I'd like to add something As Marth, your ground game is able to beat basically any other character's ground game, or something like that. Therefore, one of the opponent's way of beating your ground game is by using jumps well, in...
  9. Tee ay eye

    Important Carefully Ask PPMD about the Tiara Guy

    oh, crap, I meant to edit my original post, but I accidentally hit quote instead my b :X mod pls delete?
  10. Tee ay eye

    Important Carefully Ask PPMD about the Tiara Guy

    If you are getting good mileage off your "reads," you should not cut them out entirely. IMO good Melee requires a good understanding of how to utilize reads and reaction/more guaranteed consistent things. I was kind of the opposite in terms of development. I always kinda went for things I KNEW...
  11. Tee ay eye

    The Specifics of Trajectory DI

    Where is the old spreadsheet you made that had all the trajectories?
  12. Tee ay eye

    Important Carefully Ask PPMD about the Tiara Guy

    We are so close to this thread being on page 420
  13. Tee ay eye

    Data Kadano's perfect Marth class -- advanced frame data application

    Ah, I actually remember reading that a long time ago and forgot :P Thanks. Hmm... is there a significant difference between missed tech slide off and tech in place slide off?
  14. Tee ay eye

    Data Kadano's perfect Marth class -- advanced frame data application

    Do you know any effective ways of punishing when people when you dthrow/fthrow them into the corner and they DI away and misstech/tech in place to get the slide off?
  15. Tee ay eye

    Data Kadano's perfect Marth class -- advanced frame data application

    Would you happen to know shield damage values for Marth's normals? In particular, his aerials and dtilt.
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