• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by Sylnic

  1. Sylnic

    Enhanced Training Mode

    Hey, any update on this? I'm honestly willing to throw money at you at this point to help get Random DI/Random tech CPUs going x.x I'd also love options for CPUs jumping out of hitstun and/or doing another action out of hitstun.
  2. Sylnic

    Tap Jump Problems

    I'll always be an advocate of removing the spring in your L-trigger and making that button your second jump button. It frees up your right thumb to focus on getting your attack out, and it makes performing a DJL the same as performing a wavedash, just with a different trigger. As always, use...
  3. Sylnic

    Q&A New to Yoshi? (or not) Ask your questions here!

    Has anyone found any characters to edgeguard with down-B? I've been trying to experiment with it, though the timing has been hard and I've killed myself a few times already because my opponent got to the edge first. I'm thinking it could work well on Ike, and maybe a low recovering DK. Who else...
  4. Sylnic

    Pit 3.5 videos. Regaining faith in our hero

    Armada was playing some Pit at Beast 5 earlier. You can find the matches here around 34:46. Unfortunately this was (supposedly) his first time playing Pit since 3.02, and you could tell he wasn't fully comfortable with the changes. He went all Fox in later matches.
  5. Sylnic

    Show Me Ya Gimps! Pit General Disc.

    Has anyone been using reverse weak bairs? I feel like they setup into aerials better than fair at higher percents. They require a bit more precision, but they're not that hard to use imo.
  6. Sylnic

    "I don't care how strong you are. It's not strong enough!" Roy Match Up Thread

    If I go for a tipped neutral b, he just adjusts the angle of his up-B and either hits me with it or sweetspots. I feel like I'd have to have amazing timing, spacing, and speed to pull this off. Charging the neutral-b in place is just too obvious, I'd have to do an unexpected b-reverse or well...
  7. Sylnic

    "I don't care how strong you are. It's not strong enough!" Roy Match Up Thread

    Any tips for the Ike matchup? I faced one recently in a small tournament, and couldn't figure out how to kill him. His weight makes it hard to kill him off the side, and I seem to fail at edgeguarding his linear recovery. It's too risky to go deep and stop his side-b wall jumps, and his up-b has...
  8. Sylnic

    Guide PM 3.5 Mewtwo Video Guide by EmuKiller

    Great guide EmuKiller. As someone who doesn't really play Mewtwo, I learned a lot about him from this, and there's a lot of great tips in here for smash in general. Thanks for the guide, I'll be sure to send this to my friend :)
  9. Sylnic

    Yoshi 3.5 Changelist

    The Egg Roll changes make sense. The move was too free, and created a crutch that too many Yoshi players relied on. The Down-B changes are fine by me. It gives us another option for edgeguarding, and will help me not look like an idiot when I fail to reverse it off stage x.x The Dair change...
  10. Sylnic

    Uses of Ganon's new neutral B

    Excuse me if anyone's mentioned this already, but I didn't see anyone talk about it yet: Because Ganon's float is a Special move, you can b-turnaround it, B-reverse it, and wavebounce it. B-turnaround is great for getting those reverse up-airs off stage, setting up for a back air, or just...
  11. Sylnic

    The Crystal Caves - The Yoshi Social Thread

    Warning, big post. This patch is going to be really interesting for Yoshi players. The side-B nerfs were definitely deserved, and the Dair nerfs will make 0 to death combos much harder/creative. However, the DJ changes along with some of the engine changes have created some interesting movement...
  12. Sylnic

    The Crystal Caves - The Yoshi Social Thread

    As far as I'm aware, the only change to the invincibility mechanic is that he'll only be invincible for 5 ledge grabs. After the 5th one, he'll no longer gain invincibility from grabbing the edge. Yoshi will regain the ledge invincibility after landing on stage.
  13. Sylnic

    The Crystal Caves - The Yoshi Social Thread

    Does anyone else think that there's some cool new movement options hidden in here? I'm hoping to look into this when I get home from school today. I think the djc change will allow us to float a bit more with aerials. I'm fairly certain I was able to get Fair out of a low djc last night. In...
  14. Sylnic

    Yoshi vs Peach Matchup Thread

    Don't catch items in the air with A, catch them with Z. It's muuuuuch easier. If you're on the ground, it's easiest to catch items with a wavedash.
  15. Sylnic

    Using Roy's Throws

    Oh woops, sorry, that came out wrong. I've been awake for more than 48 hours, I just mixed up the throws. I'm getting some sleep now though, so I promise I won't make that mistake in-game :P
Top Bottom