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Recent content by Space thing

  1. Space thing

    Official Competitive Character Impressions 2.0

    I've had very similar thoughts and even assumed this is the situation we would end up in when the character was announced due to the same analogy. Just thinking about team fighting games (or tag games) as a reference point, the most important character is often the support. I think zard and Pyra...
  2. Space thing

    Official Competitive Character Impressions 2.0

    From my testing against gnw's up (during the intangible portions), sora's counter still seems to stun him, so it's not just wonderwing. Sora's just seems to ignore both invincibility and intangibility somehow (though I would like to test it against ledge grab intangibility to be sure, I'm not...
  3. Space thing

    Official Competitive Character Impressions 2.0

    Yes, this is correct (slight disadvantage, even, slight advantage). He also said it is ordered (except for the slight advantage tier I think?). He also mentions Aegis should be in the lower end of slight disadvantage. That part is interesting because I hear most thinking seph will win that match...
  4. Space thing

    Official Competitive Character Impressions 2.0

    From going into training mode to check, slightly more than this distance: https://twitter.com/Howler_Leech/status/1369761798958632960 This is all true, but foresight is also sometimes + enough for Mythra to switch to Pyra and still get the punish, though this may be limited to mostly very laggy...
  5. Space thing

    Official Competitive Character Impressions 2.0

    I've personally experienced some issues with Mythra against some zoners early on, but I'm reserving judgment on that until offline comes back and people start to optimize her movement and foresight potential. Like, I would think foresight against a lot of zoners actually just makes their lives...
  6. Space thing

    Official Competitive Character Impressions 2.0

    That isn't a property of teleports. You don't get those 2 frames of vulnerability if you grab the ledge from above as any character. Teleports just technically had a way to do this safely from several angles. The only thing unique here is that Mythra's directional air dodge is invincible up to...
  7. Space thing

    Official Competitive Character Impressions 2.0

    She can spot dodge cancel. I think gimr just miscounted. Her regular spot dodge is around 31 frames, and she can cancel into an attack after around frame 25. She does have worse dodge data though. It basically feels like they put foresight as at the start up and basically put normal dodge data...
  8. Space thing

    Official Competitive Character Impressions 2.0

    Pretty sure it's saying the flame part (the projectile, not the grab) has more knockback.
  9. Space thing

    Official Competitive Character Impressions 2.0

    Just confirming this: Yes this accurate. The top one is like "big advantage" basically, and the bottom is indeed pretty much "idk." In case you want to compare lists though, the right one (the before joker one) has the opposite order (top is impossible, second from bottom is big advantage)...
  10. Space thing

    Official Competitive Character Impressions 2.0

    Yes pretty much this. From top to bottom: "Impossible," "disadvantage," "small disadvantage," "even," "small advantage," "advantage." The right image is basically winnable and unwinnable match ups in tournament setting. I'm not too familiar with DK, but this seems more optimistic than I would...
  11. Space thing

    Official Competitive Character Impressions 2.0

    I would assume you would look at the direct games/wins count and just add them up then redo the wins/total games calc. Doing so gives Mega Man a 44.63% win rate. Granted this is out of only 300 ish games, which isn't a terribly large sample size for this kind of thing so keep that in mind.
  12. Space thing

    Official Competitive Character Impressions 2.0

    It's his track record against said match ups. From top to bottom: "Over 90% win rate" "I win pretty consistently" "Above 50% win rate" "50% win rate" "Below 50% win rate" "Oof" "Isn't shield art mid combo unfair?" "idk"
  13. Space thing

    Official Competitive Character Impressions 2.0

    Having played him in smash 4 and having tried to play him at the start of ultimate, the two biggest things that stands out are his grab game and faster pace of the game. In smash 4, Lucario pretty much had the best standing grab in the game. Low traction plus the longest reaching frame 6 grab...
  14. Space thing

    Official Competitive Character Impressions 2.0

    I can confirm teleport recoveries can seemingly randomly (though not actually) just get messed up by BF ledges in this game. And Lucario has a similar issue with it as well.
  15. Space thing

    Official Competitive Character Impressions 2.0

    I don't think the shield buffs hurt palutena that much tbh. She can still eat through shields like butter. It definitely matters, but as someone who labbed her shield pokes on different characters before the patch and plays some match ups with that as the entire gameplan, it's fine. Nair will...
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